public static void OCOQOQDQQO() { if (GetEasyRoads3DObjects()) { ODDDCQCDCO.OCOQOQDQQO(Selection.activeGameObject); } else { EditorUtility.DisplayDialog("Alert", "No EasyRoads3D objects found! Terrain functions cannot be accessed!", "Close"); } }
public static void RestoreAllData() { if (GetEasyRoads3DObjects()) { OCQQDQCDDO.OOQQOOOQQD(Selection.activeGameObject); ODDDCQCDCO.ODCCQCOOCD(true, 100, 4, "", Selection.activeGameObject); OCQQDQCDDO.OCODCOCDOQ(Selection.activeGameObject); } else { EditorUtility.DisplayDialog("Alert", "No EasyRoads3D objects found! Terrain functions cannot be accessed!", "Close"); } }
public static void GetAllData() { if (GetEasyRoads3DObjects()) { OCQQDQCDDO.OCDOQODDOC(Selection.activeGameObject); ODDDCQCDCO.OCOQOQDQQO(Selection.activeGameObject); OCQQDQCDDO.OCOCDQCCCO(Selection.activeGameObject, null, ""); } else { EditorUtility.DisplayDialog("Alert", "No EasyRoads3D objects found! Terrain functions cannot be accessed!", "Close"); } }
public static void OOQDOQOODQ() { if (GetEasyRoads3DObjects()) { string path = ""; if (EditorUtility.DisplayDialog("Road Splatmap", "Would you like to merge the terrain splatmap(s) with a road splatmap?", "Yes", "No")) { path = EditorUtility.OpenFilePanel("Select png road splatmap texture", "", "png"); } ODDDCQCDCO.ODCCQCOOCD(true, 100, 4, path, Selection.activeGameObject); } else { EditorUtility.DisplayDialog("Alert", "No EasyRoads3D objects found! Terrain functions cannot be accessed!", "Close"); } }
public void ODQOODDCCC(Transform tr, List <ODODDQQO> arr, String[] DOODQOQO, String[] OODDQOQO) { version = "2.5.8"; ODCQOCODOC = (GUISkin)Resources.Load("ER3DSkin", typeof(GUISkin)); ODOODQCOCO = (Texture2D)Resources.Load("ER3DLogo", typeof(Texture2D)); if (RoadObjectScript.objectStrings == null) { RoadObjectScript.objectStrings = new string[3]; RoadObjectScript.objectStrings[0] = "Road Object"; RoadObjectScript.objectStrings[1] = "River Object"; RoadObjectScript.objectStrings[2] = "Procedural Mesh Object"; } obj = tr; OQDDQQDOOD = new OCQCCDQCDQ(); OQOCCDQQCQ = obj.GetComponent <RoadObjectScript>(); foreach (Transform child in obj) { if (child.name == "Markers") { ODQOCCDOQQ = child; } } RoadObjectScript[] rscrpts = (RoadObjectScript[])FindObjectsOfType(typeof(RoadObjectScript)); OCQCCDQCDQ.terrainList.Clear(); Terrain[] terrains = (Terrain[])FindObjectsOfType(typeof(Terrain)); foreach (Terrain terrain in terrains) { Terrains t = new Terrains(); t.terrain = terrain; if (!terrain.gameObject.GetComponent <EasyRoads3DTerrainID>()) { EasyRoads3DTerrainID terrainscript = (EasyRoads3DTerrainID)terrain.gameObject.AddComponent <EasyRoads3DTerrainID>(); string id = UnityEngine.Random.Range(100000000, 999999999).ToString(); terrainscript.terrainid = id; t.id = id; } else { t.id = terrain.gameObject.GetComponent <EasyRoads3DTerrainID>().terrainid; } OQDDQQDOOD.OOCCQCDQOD(t); } ODDDCQCDCO.OOCCQCDQOD(); if (roadMaterialEdit == null) { roadMaterialEdit = (Material)Resources.Load("materials/roadMaterialEdit", typeof(Material)); } if (objectType == 0 && GameObject.Find(gameObject.name + "/road") == null) { GameObject road = new GameObject("road"); road.transform.parent = transform; } OQDDQQDOOD.ODOOCCDDDO(obj, OOQQQODDOO, OQOCCDQQCQ.roadWidth, surfaceOpacity, out OCQQQCOCOD, out indent, applyAnimation, waveSize, waveHeight); OQDDQQDOOD.OCCCCQCDCO = OCCCCQCDCO; OQDDQQDOOD.OOQCQCCODC = OOQCQCCODC; OQDDQQDOOD.OdQODQOD = OdQODQOD + 1; OQDDQQDOOD.OOQQQDOD = OOQQQDOD; OQDDQQDOOD.OOQQQDODOffset = OOQQQDODOffset; OQDDQQDOOD.OOQQQDODLength = OOQQQDODLength; OQDDQQDOOD.objectType = objectType; OQDDQQDOOD.snapY = snapY; OQDDQQDOOD.terrainRendered = ODQDDDCCOQ; OQDDQQDOOD.handleVegetation = handleVegetation; OQDDQQDOOD.raise = raise; OQDDQQDOOD.roadResolution = roadResolution; OQDDQQDOOD.multipleTerrains = multipleTerrains; OQDDQQDOOD.editRestore = editRestore; OQDDQQDOOD.roadMaterialEdit = roadMaterialEdit; OQDDQQDOOD.renderRoad = renderRoad; OQDDQQDOOD.rscrpts = rscrpts.Length; OQDDQQDOOD.blendFlag = blendFlag; OQDDQQDOOD.startBlendDistance = startBlendDistance; OQDDQQDOOD.endBlendDistance = endBlendDistance; if (backupLocation == 0) { OCDOQDQQDQ.backupFolder = "/EasyRoads3D"; } else { OCDOQDQQDQ.backupFolder = OCDOQDQQDQ.extensionPath + "/Backups"; } ODODQOQO = OQDDQQDOOD.OOCODCOOQC(); ODODQOQOInt = OQDDQQDOOD.ODQODCCOOO(); if (ODQDDDCCOQ) { doRestore = true; } OQOQDCCDDD(); if (arr != null || ODODQOOQ == null) { ODQQOCCDCC(arr, DOODQOQO, OODDQOQO); } if (doRestore) { return; } }