Example #1
0
 // Start is called before the first frame update
 void Start()
 {
     //Getting the button script to hear when the call is made that its been pressed
     startButtonCall    = startingButton.GetComponent <OC_Button>();
     endButtonCall      = endingButton.GetComponent <OC_Button>();
     wallsMovedInTheWay = false;
 }
Example #2
0
    // Start is called before the first frame update
    void Start()
    {
        OCGameBroken = OCGame.GetComponent <OC_Button>();
        SGameBroken  = SGame.GetComponent <S_Manager>();
        AGameBroken  = AGame.GetComponent <ComputerRoomPowerButton>();

        ALightSprite  = ALight.GetComponent <SpriteRenderer>();
        OCLightSprite = OCLight.GetComponent <SpriteRenderer>();
        SLightSprite  = SLight.GetComponent <SpriteRenderer>();
    }