// [HideInInspector] // Property ------------------------------------------------------------------------- public void ClearClipboard() { m_ObjectType = OBJECT_TYPE.NONE; if (m_CopyCloneGameObject != null) DestroyImmediate(m_CopyCloneGameObject); m_CopyCloneObject = null; m_PrefabObject = null; }
// [HideInInspector] // Property ------------------------------------------------------------------------- public void ClearClipboard() { m_ObjectType = OBJECT_TYPE.NONE; if (m_CopyCloneGameObject != null) { DestroyImmediate(m_CopyCloneGameObject); } m_CopyCloneObject = null; m_PrefabObject = null; }
public static TModel Create(OBJECT_TYPE type, Entities.ENTITY_TYPE parentType, uint parentId) { var obj = (TObject)Activator.CreateInstance(typeof(TObject), (int)type, (int)parentType, parentId); ObjectManager.AddObject(obj); var model = (TModel)Activator.CreateInstance(typeof(TModel), (TObject)obj); return(model); }
void SpawnUnScoreables(int amt) { List <GameObject> temp = new List <GameObject>(); List <int> SortOrders = new List <int>(); for (int i = 0; i < amt; i++) { GameObject obj = null; int index = Random.Range((int)OBJECT_TYPE.Chun_Lian, (int)OBJECT_TYPE.Pineapple_Tart + 1); OBJECT_TYPE type = (OBJECT_TYPE)index; if (type == OBJECT_TYPE.Chun_Lian) { SortOrders.Add(GetHighestSortingOrder(Chun_Lian_List)); obj = GetFromPool(Chun_Lian_List, "chunlianpool"); } else if (type == OBJECT_TYPE.Mandarin_Orange) { SortOrders.Add(GetHighestSortingOrder(Mandarin_Oranges_List)); obj = GetFromPool(Mandarin_Oranges_List, "orangepool"); } else if (type == OBJECT_TYPE.Firecracker) { SortOrders.Add(GetHighestSortingOrder(Firecracker_List)); obj = GetFromPool(Firecracker_List, "firecrackerpool"); } else if (type == OBJECT_TYPE.Pineapple_Tart) { SortOrders.Add(GetHighestSortingOrder(Pineapple_List)); obj = GetFromPool(Pineapple_List, "tartpool"); } temp.Add(obj); } if (temp.Count > 0) { for (int i = 0; i < temp.Count; i++) { GameObject obj = temp[i]; if (obj != null) { obj.GetComponent <SpriteRenderer>().sortingOrder = SortOrders[i] + 1; obj.transform.position = GetRandomPosition(); obj.SetActive(true); obj.transform.DOScale(Vector3.one * 0.8f, 0.75f).SetEase(Ease.OutElastic).OnComplete(() => { obj.GetComponent <ObjectBase>().Draggable = true; }); //Debug.Log("spawned " + obj.name); } } } SortOrders.Clear(); SortOrders = null; temp.Clear(); temp = null; }
public static List <TModel> GetAll(OBJECT_TYPE type) { var list = new List <TModel>(); foreach (var obj in ObjectManager.GetObjects((int)type)) { var model = (TModel)Activator.CreateInstance(typeof(TModel), obj); list.Add(model); } return(list); }
public static TModel Get(OBJECT_TYPE type, uint id) { TModel model = default(TModel); (var err, var obj) = ObjectManager.GetObject((int)type, id); if (obj == null) { Logger.Error(err); } else { model = (TModel)Activator.CreateInstance(typeof(TModel), obj); } return(model); }
void SpawnScorables(OBJECT_TYPE type, int amt) { List <GameObject> temp = new List <GameObject>(); if (type == OBJECT_TYPE.Huat_Kueh) { current_huat_kueh_amt += amt; } else { current_ang_pao_amt += amt; } for (int i = 0; i < amt; i++) { GameObject obj = null; if (type == OBJECT_TYPE.Huat_Kueh) { obj = GetFromPool(Huat_Kueh_List, "huatkuehpool"); } else { obj = GetFromPool(Ang_Pao_List, "angpaopool"); } temp.Add(obj); } if (temp.Count > 0) { for (int i = 0; i < temp.Count; i++) { GameObject obj = temp[i]; if (obj != null) { obj.transform.position = GetRandomPosition(); obj.transform.localScale = Vector3.zero; obj.SetActive(true); obj.transform.DOScale(Vector3.one * 0.8f, 0.75f).SetEase(Ease.OutElastic).OnComplete(() => { obj.GetComponent <ObjectBase>().Draggable = true; }); //Debug.Log("spawned " + obj.name); } } } temp.Clear(); temp = null; }
public static TModel GetByParent(OBJECT_TYPE type, int parentType, uint parentId) { TModel model = null; var objects = ObjectManager.GetObjects((int)type); // objects = (from obj in objects where obj.ParentType == parentType && obj.ParentId == parentId select obj).ToList(); foreach (var obj in objects) { if (obj.ParentType == parentType && obj.ParentId == parentId) { model = (TModel)Activator.CreateInstance(typeof(TModel), obj); break; } } return(model); }
//**************************************************************************************************** // //**************************************************************************************************** public WebMapObjectBase CreateMapObject(OBJECT_TYPE type, CREATE_MODE mode, Localizable localizable) { GameObject mdl = Resources.Load <GameObject>(m_mapObjectModel[( int )type]); Quaternion q = Quaternion.AngleAxis(-90.0f, Vector3.right); GameObject Obj = (mdl != null) ? GameObject.Instantiate(mdl, Vector3.up * 32.0f, q, m_deposit.transform) as GameObject : null; if (Obj != null) { WebMapObjectBase mapObj = Obj.GetComponent <WebMapObjectBase>(); if (mapObj != null) { mapObj.localizable = localizable; if (mode == CREATE_MODE.CREATE_DRAG) { if (DragDropOperation.Begin(this, mapObj) == false) { DragDropOperation.Cancel(); } else { UpdateDrag(mapObj); return(mapObj); } } else { List <WebMapObjectBase> list = (type == OBJECT_TYPE.FLAG) ? m_flags : m_pins; list.Add(mapObj); return(mapObj); } } } return(null); }
public void UpdateScoreableAmount(OBJECT_TYPE type) { if (type == OBJECT_TYPE.Huat_Kueh) { current_huat_kueh_amt--; } else if (type == OBJECT_TYPE.Ang_Pao) { current_ang_pao_amt--; } if (current_huat_kueh_amt <= (huat_kueh_amount / 2)) { SpawnScorables(OBJECT_TYPE.Huat_Kueh, Random.Range(non_scoreable_amt_min, non_scoreable_amt_max)); } else if (current_ang_pao_amt <= (ang_pao_amount / 2)) { SpawnScorables(OBJECT_TYPE.Ang_Pao, Random.Range(5, 10)); } }
public OBJECT_TYPE StringToType(string str) { OBJECT_TYPE type = OBJECT_TYPE.UNKNOWN; switch (str) { case "WideIPs": { type = OBJECT_TYPE.GTM_WIDEIP; break; } case "Nodes": { type = OBJECT_TYPE.LTM_NODE; break; } case "Pools": { type = OBJECT_TYPE.LTM_POOL; break; } case "Rules": { type = OBJECT_TYPE.LTM_RULE; break; } case "VirtualServers": { type = OBJECT_TYPE.LTM_VIRTUAL_SERVER; break; } case "Database": { type = OBJECT_TYPE.MANAGEMENT_DATABASE; break; } case "Users": { type = OBJECT_TYPE.MANAGEMENT_USERS; break; } case "Interfaces": { type = OBJECT_TYPE.NETWORK_INTERFACE; break; } case "VLANs": { type = OBJECT_TYPE.NETWORK_VLAN; break; } case "Services": { type = OBJECT_TYPE.SYSTEM_SERVICES; break; } case "SystemInfo": { type = OBJECT_TYPE.SYSTEM_SYSTEMINFO; break; } case "CPU": { type = OBJECT_TYPE.SYSTEM_SYSTEMINFO_CPU; break; } case "Disk": { type = OBJECT_TYPE.SYSTEM_SYSTEMINFO_DISK; break; } case "Fan": { type = OBJECT_TYPE.SYSTEM_SYSTEMINFO_FAN; break; } case "Memory": { type = OBJECT_TYPE.SYSTEM_SYSTEMINFO_MEMORY; break; } case "Power": { type = OBJECT_TYPE.SYSTEM_SYSTEMINFO_POWER; break; } } return(type); }
public void SetClipboardObject(Object setObj) { ClearClipboard(); if (setObj is Transform) { m_ObjectType = OBJECT_TYPE.TRANSFORM; SetClipboardTransform((setObj as Transform)); } else if (setObj is GameObject) { m_ObjectType = OBJECT_TYPE.GAMEOBJECT; SetClipboardGameObject((setObj as GameObject)); } else if (setObj is Component) { m_ObjectType = OBJECT_TYPE.COMPONENT; SetClipboardComponent((setObj as Component)); } else if (setObj is Material) { m_ObjectType = OBJECT_TYPE.MATERIAL; m_CopyCloneObject = setObj; } else if (setObj is AnimationClip) { m_ObjectType = OBJECT_TYPE.ANIMATIONCLIP; m_CopyCloneObject = setObj; } else { Debug.LogWarning("SetClipboardObject() - Invaild type!!!"); return; } }
private BLOCK_EVENT getBumpWay(Vector2 block_pos, OBJECT_TYPE object_type) { float block_width = 50.0f; float block_height = 50.0f; switch (object_type) { case OBJECT_TYPE.BLOCK: block_width = 50.0f; block_height = 50.0f; break; case OBJECT_TYPE.OBSTACLE: block_width = 30.0f; block_height = 35.0f; break; case OBJECT_TYPE.THIN_BAR: block_width = 50.0f; block_height = 50.0f; break; case OBJECT_TYPE.POWERUP_JUMPONCE: block_width = 70.0f; block_height = 70.0f; break; } if (Mathf.Abs(current_pos.y - block_pos.y) >= block_height || Mathf.Abs(current_pos.x - block_pos.x) >= block_width / 5.0f * 3.0f) { return(BLOCK_EVENT.NOBUMP); } if (Mathf.Abs(current_pos.x - block_pos.x) - block_width < Mathf.Abs(current_pos.y - block_pos.y) - block_height) { return(BLOCK_EVENT.TOPDOWNBUMP); } return(BLOCK_EVENT.SIDEBUMP); }
//**************************************************************************************************** // //**************************************************************************************************** public Localizable CreateMapObjectLocalizable(OBJECT_TYPE type) { Localizable localizable = null; object session = (DBObjects.instance != null) ? DBObjects.instance.BeginEdit() : null; if (session != null) { Localizable parent = DBObjects.instance.root; if (type == OBJECT_TYPE.PIN) { Localizable selection = (HUDSites.Instance != null) && (HUDSites.Instance.items.selection is Localizable) ? HUDSites.Instance.items.selection as Localizable : null; Site selectedSite = (selection != null) && (selection is Site) ? selection as Site : null; Item selectedItem = (selection != null) && (selection is Item) ? selection as Item : null; if (selectedSite != null) { parent = selectedSite; } else if (selectedItem != null) { parent = selectedItem.m_parent; } } localizable = (type == OBJECT_TYPE.FLAG) ? DBObjects.instance.Create <Site>(null, null, session) : DBObjects.instance.Create <Item>(parent, null, session); DBObjects.instance.EndEdit(session); } return(localizable); }
// AddOn Button void DrawAddOnButton(OBJECT_TYPE objType, Rect objectRect, Transform currentTrans, Object selObj, int selIndex) { // add child prefab GUI.color = new Color(1, 1, 1, 0.7f); Rect addRect = objectRect; addRect.x += addRect.width + 1; addRect.width = addRect.height; addRect.height -= 1; addRect = FXMakerLayout.GetOffsetRect(addRect, -1); string scriptFilename = null; switch (objType) { case OBJECT_TYPE.OBJECT_GAMEOBJECT: { // Component if (GUI.Button(addRect, FXMakerTooltip.GetHcEffectHierarchy("Popup_GameObject"), m_styleButtonAddPrefab)) scriptFilename = "FxmPopup_GameObject"; else { // Prefab addRect.x += addRect.width + 4; if (GUI.Button(addRect, FXMakerTooltip.GetHcEffectHierarchy("Popup_AddPrefab"), m_styleButtonAddPrefab)) FxmPopupManager.inst.ShowAddPrefabPopup(currentTrans); return; } break; } case OBJECT_TYPE.OBJECT_TRANSFORM: { if (GUI.Button(addRect, FXMakerTooltip.GetHcEffectHierarchy("Popup_Transform"), m_styleButtonAddPrefab)) scriptFilename = "FxmPopup_Transform"; break; } case OBJECT_TYPE.OBJECT_MATERIAL: { if (GUI.Button(addRect, FXMakerTooltip.GetHcEffectHierarchy("Popup_Material"), m_styleButtonAddPrefab)) FxmPopupManager.inst.ShowMaterialPopup(currentTrans, selIndex); // addRect.x += addRect.width + 4; // if (GUI.Button(addRect, NgTooltip.GetHcEffectHierarchy("AddOn_RemoveMaterial"), m_styleButtonAddPrefab)) // NgAsset.RemoveSharedMaterial(selObj as Renderer, selIndex); return; } case OBJECT_TYPE.OBJECT_UNITYENGINE: { if (selObj is MeshFilter) if (GUI.Button(addRect, FXMakerTooltip.GetHcEffectHierarchy("Popup_Mesh"), m_styleButtonAddPrefab)) FxmPopupManager.inst.ShowSelectMeshPopup(selObj as MeshFilter); if ((selObj is ParticleEmitter || selObj is ParticleSystem || selObj is ParticleSystemRenderer)) if (IsMeshFromMeshList(selObj as Component)) if (GUI.Button(addRect, FXMakerTooltip.GetHcEffectHierarchy("Popup_Mesh"), m_styleButtonAddPrefab)) FxmPopupManager.inst.ShowSelectMeshPopup(selObj as Component); if (selObj is Renderer && (selObj is ParticleSystemRenderer) == false) if (GUI.Button(addRect, FXMakerTooltip.GetHcEffectHierarchy("AddOn_AddMaterial"), m_styleButtonAddPrefab)) NgMaterial.AddSharedMaterial(selObj as Renderer); return; } } if (scriptFilename != null) FxmPopupManager.inst.ShowHierarchyObjectPopup(scriptFilename, selObj); }
public MapObject() { object_type = OBJECT_TYPE.NULL; p_row = p_col = 0; class_a = true; }
public void SetClipboardPrefab(GameObject setPrefabObj, bool bCutCopy) { m_ObjectType = OBJECT_TYPE.PREFAB; m_bPrefabCutCopy = bCutCopy; m_PrefabObject = setPrefabObj; }
void OnScoredEvent(OBJECT_TYPE type) { objectManager.UpdateScoreableAmount(type); }
// Change Order //------------------------------------------------------------ public bool ChangeOrder(apPortrait portrait, OBJECT_TYPE objectType, int ID, bool isOrderUp) { //Debug.Log("ChangeOrder : " + objectType + " / " + ID + " / Up : " + isOrderUp); //1. 타겟이 있는지 확인 List <OrderSet> orderSets = _orderSets[objectType]; OrderSet target = orderSets.Find(delegate(OrderSet a) { return(a._ID == ID); }); if (target == null) { return(false); } if (objectType == OBJECT_TYPE.MeshGroup) { //MeshGroup이 없거나 자식 MeshGroup이면 순서를 바꿀 수 없다. if (target._linked_MeshGroup == null) { return(false); } if (target._linked_MeshGroup._parentMeshGroup != null) { return(false); } } //Order Up : order 값이 1 줄어든다. //Order Down : order 값이 1 증가한다. //자리가 바뀔 대상을 찾는다. //단, MeshGroup은 Parent가 없는 것들이어야 한다. int prevOrder = target._customOrder; int nextOrder = isOrderUp ? (prevOrder - 1) : (prevOrder + 1); OrderSet switchTarget = null; if (objectType == OBJECT_TYPE.MeshGroup) { switchTarget = orderSets.Find(delegate(OrderSet a) { if (a._linked_MeshGroup == null) { return(false); } if (a._linked_MeshGroup._parentMeshGroup != null) { return(false); } //MeshGroup이 null이거나 하위 MeshGroup이면 패스 return(a._customOrder == nextOrder && a != target); }); } else { switchTarget = orderSets.Find(delegate(OrderSet a) { return(a._customOrder == nextOrder && a != target); }); } if (switchTarget != null) { //서로의 Order 값을 바꾼다. switchTarget._customOrder = prevOrder; target._customOrder = nextOrder; //Debug.Log("자리 바꾸기 : " + target.Name + " <-> " + switchTarget.Name); SortByCustom(); //만약 RootUnit의 경우라면, Portrait에서의 RootUnit 인덱스를 교환할 필요도 있다. if (objectType == OBJECT_TYPE.RootUnit) { portrait._mainMeshGroupIDList.Clear(); portrait._rootUnits.Clear(); for (int i = 0; i < orderSets.Count; i++) { apRootUnit rootUnit = orderSets[i]._linked_RootUnit; portrait._mainMeshGroupIDList.Add(rootUnit._childMeshGroup._uniqueID); portrait._rootUnits.Add(rootUnit); } } return(true); } //else //{ // Debug.LogError("자리 바꾸기 실패 : " + target.Name); //} return(false); }
public ReplyT(Base.Desc desc, OBJECT_TYPE type) : base(type) { m_SessionNum = desc.m_AcceptSessionNum; m_SessionPool = new Session.SessionPool <T>(m_SessionNum, this); }
public ObjectIndex(OBJECT_TYPE type, int index, float z) { Type = type; Index = index; ZLayer = z; }
// Use this for initialization void Start() { myType = OBJECT_TYPE.BASE_TYPE; PlayerHUD = PlayerHUD.GetComponent <PlayerUI>(); IconImages = new Sprite[PlayerHUD.HUDButtons.Length]; }
public Object() { _depleted = false; _type = OBJECT_TYPE.TYPE_OBJECT; _typeId = OBJECT_TYPE_ID.TYPEID_OBJECT; Data = new Dictionary<int, uint>(); }
protected virtual void Awake() { objectType = OBJECT_TYPE.NIL; health = maxHealth; SubscriptionSystem.Instance.SubscribeEvent("TileUpdated", InitCurrentTile); }
protected virtual void EmitPlainCompositeHashCode( CompositeCodeGenerationInfo codeGenerationInfo, CompositeModel compositeModel, CompositeTypeModel typeModel, CompositeTypeGenerationInfo publicCompositeGenInfo, CompositeTypeGenerationInfo thisGenInfo, CompositeEmittingInfo emittingInfo, IEnumerable <FragmentTypeGenerationInfo> fragmentGenerationInfos ) { this.EmitCallNonCompositeMethod( codeGenerationInfo, compositeModel, typeModel, publicCompositeGenInfo, thisGenInfo, emittingInfo, fragmentGenerationInfos, HASH_CODE_METHOD, null, null, genInfos => genInfos.FirstOrDefault(genInfo => { var result = thisGenInfo.Parents.Keys.Where(t => !thisGenInfo.Builder.Equals(t)).OnlyBottomTypes().Where(t => !OBJECT_TYPE.Equals(t)).Any(p => genInfo.Parents.ContainsKey(p.GenericDefinitionIfGArgsHaveGenericParams())) || genInfo.DirectBaseFromModel.GetFullInheritanceChain().Any(t => compositeModel.ApplicationModel.GenericFragmentBaseType.NewWrapperAsType(this.ctx).Equals(t)); if (result) { var m = TypeGenerationUtils.FindMethodImplicitlyImplementingMethod(genInfo.DirectBaseFromModel, HASH_CODE_METHOD); result = !HASH_CODE_METHOD.Equals(m); } return(result); }) ); }
protected virtual void EmitPlainCompositeEquals( CompositeCodeGenerationInfo codeGenerationInfo, CompositeModel compositeModel, CompositeTypeModel typeModel, CompositeTypeGenerationInfo publicCompositeGenInfo, CompositeTypeGenerationInfo thisGenInfo, CompositeEmittingInfo emittingInfo, IEnumerable <FragmentTypeGenerationInfo> fragmentGenerationInfos ) { // return Object.ReferenceEquals(this, obj) || (obj is <composite type> && <equals-implementation>); ILLabel?returnTrueL = null; ILLabel?returnFalseL = null; this.EmitCallNonCompositeMethod( codeGenerationInfo, compositeModel, typeModel, publicCompositeGenInfo, thisGenInfo, emittingInfo, fragmentGenerationInfos, EQUALS_METHOD, il => { // Make labels for true and false values returnTrueL = il.DefineLabel(); returnFalseL = il.DefineLabel(); il.EmitLoadArg(0) .EmitLoadArg(1) .EmitCall(REFERENCE_EQUALS_METHOD) .EmitBranch(BranchType.IF_TRUE, returnTrueL.Value); var continueLabel = il.DefineLabel(); foreach (var parent in thisGenInfo.Parents.Values.OnlyBottomTypes()) { il.EmitLoadArg(1) .EmitIsInst(parent) .EmitBranch(BranchType.IF_TRUE, continueLabel); } il.EmitBranch(BranchType.ALWAYS, returnFalseL.Value) .MarkLabel(continueLabel); }, il => { // return true il.MarkLabel(returnTrueL.Value) .EmitLoadBoolean(true) .EmitReturn() // return false .MarkLabel(returnFalseL.Value) .EmitLoadBoolean(false) .EmitReturn(); }, genInfos => genInfos.FirstOrDefault(genInfo => { var result = thisGenInfo.Parents.Keys.Where(t => !thisGenInfo.Builder.Equals(t)).OnlyBottomTypes().Where(t => !OBJECT_TYPE.Equals(t)).Any(p => genInfo.Parents.ContainsKey(p.GenericDefinitionIfGArgsHaveGenericParams())) || genInfo.DirectBaseFromModel.GetFullInheritanceChain().Any(t => compositeModel.ApplicationModel.GenericFragmentBaseType.NewWrapperAsType(this.ctx).Equals(t)); if (result) { var m = TypeGenerationUtils.FindMethodImplicitlyImplementingMethod(genInfo.DirectBaseFromModel, EQUALS_METHOD); result = !EQUALS_METHOD.Equals(m); } return(result); }) ); }
// enable/disable void DrawEnableButton(OBJECT_TYPE objType, bool bScriptComponent, Rect objectRect, Transform currentTrans, Object selObj) { bool bGameObject = objType == OBJECT_TYPE.OBJECT_GAMEOBJECT; if (bGameObject || (bScriptComponent && 0 <= EditorUtility.GetObjectEnabled(selObj))) { bool bEnable = false; if (bGameObject) { bEnable = (currentTrans.gameObject.GetComponent<NcDontActive>() == null); } else if (bScriptComponent) { bEnable = (0 < EditorUtility.GetObjectEnabled(selObj)); } GUI.color = new Color(1, 1, 1, 0.7f); Rect disRect = objectRect; disRect.width = disRect.height; disRect = FXMakerLayout.GetOffsetRect(disRect, -1); bool ret = (GUI.Toggle(disRect, bEnable, FXMakerTooltip.GetHcEffectHierarchy("Enable"), m_styleToggle)); if (ret != bEnable) { if (bGameObject) SetEnableGameObject(currentTrans.gameObject, ret); else { // ((Behaviour)selObj).enabled = ret; EditorUtility.SetObjectEnabled(selObj, ret); OnEnableComponent(selObj as Component, ret); } FXMakerMain.inst.CreateCurrentInstanceEffect(true); } if (bGameObject && ret == false) GUI.DrawTexture(disRect, m_DisableTexture); } }
void CheckMissing(OBJECT_TYPE objType, Transform currentTrans, Object selObj, int nColumn, int nRow, int nSelIndex) { switch (objType) { case OBJECT_TYPE.OBJECT_GAMEOBJECT: { Component[] coms = currentTrans.GetComponents<Component>(); for (int n = 0; n < coms.Length; n++) { if (coms[n] == null) { // if (FXMakerMain.inst.IsFrameCreateInstance()) // Debug.LogWarning("Missage script !!! - GameObject : " + drawTrans.name); DrawWarringIcon(nColumn, nRow, "Missing script !!! - Index : " + n); continue; } } break; } case OBJECT_TYPE.OBJECT_TRANSFORM: { if (currentTrans.particleEmitter != null || currentTrans.particleSystem != null) { if (0.02f < Mathf.Abs(Vector3.Distance(currentTrans.lossyScale, Vector3.one)) && currentTrans.GetComponent<NcParticleSystem>() == null) DrawWarringIcon(nColumn, nRow, FXMakerTooltip.GetHsScriptMessage("SCRIPT_NEED_SCALEPARTICLE")); } break; } case OBJECT_TYPE.OBJECT_EASYEFFECT: { NcEffectBehaviour com = selObj as NcEffectBehaviour; if (com != null) { string errKey = com.CheckProperty(); if (errKey != "") DrawWarringIcon(nColumn, nRow, FXMakerTooltip.GetHsScriptMessage(errKey)); } break; } case OBJECT_TYPE.OBJECT_UNITYENGINE: case OBJECT_TYPE.OBJECT_OTHER: { Component com = selObj as Component; if (IsMeshFromMeshList(com)) if (GetMeshFromMeshList(com) == false) DrawWarringIcon(nColumn, nRow, "Missing Mesh !!!"); NcEffectBehaviour ncCom = selObj as NcEffectBehaviour; if (ncCom != null) { string errKey = ncCom.CheckProperty(); if (errKey != "") DrawWarringIcon(nColumn, nRow, FXMakerTooltip.GetHsScriptMessage(errKey)); } break; } case OBJECT_TYPE.OBJECT_MATERIAL: { Material mat = selObj as Material; if (mat == null) DrawWarringIcon(nColumn, nRow, "Missing Material !!! - Index : " + nSelIndex); else { if (mat.shader == null || mat.shader.name == "") DrawWarringIcon(nColumn, nRow, "Missing Shader !!! - Material : " + mat.name); if (NgMaterial.GetTexture(mat, false) == null) DrawWarringIcon(nColumn, nRow, "Missing Texture !!! - Material : " + mat.name); if (NgMaterial.IsMaskTexture(mat) && NgMaterial.GetTexture(mat, true) == null) DrawWarringIcon(nColumn, nRow, "Missing MaskTexture !!! - Material : " + mat.name); } break; } default: break; } }
public Object(OBJECT_TYPE type = OBJECT_TYPE.TYPE_None) { m_Type = type; m_Status = OBJECT_STATUS.STATUS_None; }
protected override void Visit_OBJECT_TYPE(OBJECT_TYPE node) { /* MOVE CODE HERE */ }
/// <summary> /// Function: ObjectCreate /// Description: The function creates an object with the specified name, type, and the initial coordinates in the specified chart subwindow of the specified chart. There are two variants of the function: /// URL: http://docs.mql4.com/objects/objectcreate.html /// </summary> /// <param name="object_name">[in] Name of the object. The name must be unique within a chart, including its subwindows.</param> /// <param name="object_type">[in] Object type. The value can be one of the values of the enumeration.</param> /// <param name="sub_window">[in] Number of the chart subwindow. 0 means the main chart window. The specified subwindow must exist (window index must be greater or equal to 0 and less than ), otherwise the function returns false.</param> /// <param name="time1">[in] The time coordinate of the first anchor point.</param> /// <param name="price1">[in] The price coordinate of the first anchor point.</param> /// <param name="timeN">[in] The time coordinate of the N-th anchor point.</param> /// <param name="priceN">[in] The price coordinate of the N-th anchor point.</param> public bool ObjectCreate(string object_name, OBJECT_TYPE object_type, int sub_window, DateTime time1, double price1) { List<Object> parameters = new List<Object>(); parameters.Add(object_name); parameters.Add(object_type.ToString()); parameters.Add(sub_window); parameters.Add(time1); parameters.Add(price1); int id = getCommandManager().ExecCommand(MQLCommand.ObjectCreate_3, parameters); // MQLCommand ENUM = 1001 while (getCommandManager().IsCommandRunning(id)) { //Thread.Sleep(1); } getCommandManager().throwExceptionIfErrorResponse(id); return (bool)getCommandManager().GetCommandResult(id); }
//**************************************************************************************************** // //**************************************************************************************************** public WebMapObjectBase ReuseOrCreateMapObject(List <WebMapObjectBase> pool, List <WebMapObjectBase> list, OBJECT_TYPE type, CREATE_MODE mode, Localizable localizable) { WebMapObjectBase mapObj = null; if ((pool != null) && (pool.Count > 0)) { mapObj = pool[pool.Count - 1]; pool.RemoveAt(pool.Count - 1); if (mapObj != null) { mapObj.localizable = localizable; if (list != null) { list.Add(mapObj); } } } else { mapObj = CreateMapObject(type, mode, localizable); } return(mapObj); }
// show Hierarchy Node bool DrawHierarchyBox(OBJECT_TYPE objType, GameObject parentObj, Object parentCom, Transform currentTrans, int nColumn, int nRow, string caption, Object selObj, int selIndex, bool bScriptComponent) { bool bClick = false; Rect boxRect = GetGridButtonRect(nColumn, nRow, 1); bool bGameObject = objType == OBJECT_TYPE.OBJECT_GAMEOBJECT; bool bVisible = true; // Crop if (m_HierarchyScrollPos.y+m_HierarchyRect.height < boxRect.yMin) bVisible = false; if (boxRect.yMax < m_HierarchyScrollPos.y) bVisible = false; // Check Missing CheckMissing(objType, currentTrans, selObj, nColumn, nRow, selIndex); // Speed ---------------------------------------------------------------------------- if (bVisible && objType == OBJECT_TYPE.OBJECT_GAMEOBJECT && selObj == m_SelectedGameObject) { string speedName; bool bEnable = true; Rect speedRect = GetGridButtonRect(nColumn, nRow-(m_nGridButtonHeightCount+1), 1); Rect sliderRect = FXMakerLayout.GetOffsetRect(speedRect, 1, 4, -1, 0); Rect buttonRect = FXMakerLayout.GetOffsetRect(speedRect, speedRect.width+2, 1, speedRect.height*2+5, 3); string warringStr = ""; if ((0 < currentTrans.GetComponentsInChildren<Animation>(true).Length || 0 < m_SelectedGameObject.GetComponentsInChildren<ParticleEmitter>(true).Length)) warringStr += FXMakerTooltip.GetHsScriptMessage("SCRIPT_WARRING_SCALESPEED"); ParticleSystem[] pss = currentTrans.GetComponentsInChildren<ParticleSystem>(true); if (0 < pss.Length) { foreach (ParticleSystem ps in pss) { if (ps.GetComponent<NcParticleSystem>() == null) { warringStr += FXMakerTooltip.GetHsScriptMessage("SCRIPT_WARRING_SCALESPEED_SHURIKEN"); break; } } } if (warringStr != "") DrawWarringIcon(nColumn, nRow-m_nGridButtonHeightCount-1, warringStr); NgLayout.GUIEnableBackup(bEnable); m_fScriptSpeed = GUI.HorizontalSlider(sliderRect, m_fScriptSpeed, -1.0f, +1.0f); NgLayout.GUIEnableRestore(); if (0 <= m_fScriptSpeed) speedName = (m_fScriptSpeed+1).ToString("0.00") + "x"; else speedName = (m_fScriptSpeed/2.0f+1).ToString("0.00") + "x"; NgLayout.GUIButton(buttonRect, new GUIContent(speedName, FXMakerTooltip.GetHcEffectHierarchy("Speed").tooltip), false); } // check drop target hover bool bdropTargets = (m_DragObject != null && currentTrans == m_HoverComponentTrans && selObj.GetType() == m_DragObject.GetType()); bool bdropTargetHover = (m_DragObject != null && currentTrans == m_HoverComponentTrans && selObj == m_HoverComponent && selObj.GetType() == m_DragObject.GetType()); // click // Rect absBarRect = new Rect(m_AbsScrollPos.x + boxRect.x, m_AbsScrollPos.y + boxRect.y, boxRect.width, boxRect.height); Rect absBarRect = new Rect(m_AbsScrollPos.x, m_AbsScrollPos.y + boxRect.y, m_HierarchyRect.width, boxRect.height); float absStartPos = FXMakerLayout.GetEffectHierarchyRect().y + m_HierarchyRect.y; Vector2 mousePos = NgLayout.GetGUIMousePosition(); // hover if (absStartPos < absBarRect.y && absBarRect.Contains(mousePos) && GUI.enabled && (FxmPopupManager.inst.IsContainsHierarchyPopup(mousePos) == false)) { SetHoverComponent(currentTrans, selObj); if (Input.GetMouseButtonDown(0) || Input.GetMouseButtonDown(1)) { FxmPopupManager.inst.HideHierarchyPopup(false); SetActiveComponent(currentTrans.gameObject, selObj, false); bClick = true; } // FxmPopupManager.inst.SetScriptTooltip(NgTooltip.GetHcPopup_EffectScript(caption).tooltip); } // arrow move CheckInputArrow(parentObj, parentCom, currentTrans.gameObject, selObj); // change color ChangeActiveColor(selObj, (!bGameObject && !bScriptComponent), bdropTargets, bClick); // Drag and Drop if (absStartPos < absBarRect.y && absBarRect.Contains(mousePos) && GUI.enabled && (FxmPopupManager.inst.IsContainsHierarchyPopup(mousePos) == false)) // bUnityEngine == false && { if (m_HoverComponent == selObj && Input.GetMouseButtonDown(0)) SetDragObject(selObj, selIndex, currentTrans, caption); if (m_DragObject != null && m_DragObject != selObj && m_HoverComponent == selObj && Input.GetMouseButtonUp(0)) { DropObject(currentTrans, selObj, selIndex); return false; } } // show Box if (bVisible) { GUIStyle style; if (bdropTargets) { if (bGameObject) style = ((bdropTargetHover) ? m_styleButtonActive : m_styleButton); else style = ((bdropTargetHover) ? m_styleBoxActive : m_styleButton); } else { if (bGameObject) style = ((selObj == m_ActiveComponent) ? m_styleButtonActive : m_styleButton); else style = ((selObj == m_ActiveComponent) ? m_styleBoxActive : m_styleBox); } if (objType == OBJECT_TYPE.OBJECT_MATERIAL || objType == OBJECT_TYPE.OBJECT_ANICLIP) FXMakerMain.inst.ToggleGlobalLangSkin(true); // GUI.Box(boxRect, new GUIContent(caption, FXMakerMain.HoverCommand_Hierarchy(selObj)), style); GUI.Box(boxRect, FXMakerTooltip.GetHcEffectHierarchy_Box(caption, bGameObject, bScriptComponent), style); if (bGameObject || objType == OBJECT_TYPE.OBJECT_MATERIAL || objType == OBJECT_TYPE.OBJECT_ANICLIP) if (objType == OBJECT_TYPE.OBJECT_MATERIAL || objType == OBJECT_TYPE.OBJECT_ANICLIP) FXMakerMain.inst.ToggleGlobalLangSkin(false); // enable/disable DrawEnableButton(objType, bScriptComponent, boxRect, currentTrans, selObj); // AddOn Button DrawAddOnButton(objType, boxRect, currentTrans, selObj, selIndex); } return bClick; }
private void SetData(OBJECT_TYPE objectType, int ID, int regOrder) { _objectType = objectType; _ID = ID; _regOrder = regOrder; }
// Popup CheckHierarchyRightPopup void CheckHierarchyRightPopup(OBJECT_TYPE objType, Transform currentTrans, Object selObj, int nSelIndex) { if (Input.GetMouseButtonDown(1) == false) return; FxmPopupManager.inst.ShowHierarchyRightPopup(objType, currentTrans, selObj, nSelIndex); }
private static List <CommandResult> CreateTablesCode(IConnectToDB _Connect, CreateTableDefinition thisDef, bool isChildCall) { List <CommandResult> results = new List <CommandResult>(); ScaffoldStructure thisAppStructure = new ScaffoldStructure(); foreach (var thisCurrentObject in thisDef.listOfObjects) { ER_DDL er_ddl = new ER_DDL(); List <ColumnStructure> ExistingColumnsList = new List <ColumnStructure>(); List <ColumnStructure> MetaColumnsList = new List <ColumnStructure>(); List <ColumnStructure> ScaffoldColumns = new List <ColumnStructure>(); List <ColumnStructure> ScaffoldColumnsForReOrder = new List <ColumnStructure>(); DataTable thisStageObjects = thisDef.theseObjects.AsEnumerable().Where(r => r.Field <string>(thisDef.BindRootFamilyOnObject).Replace(" ", "_").Replace("-", "_") == thisCurrentObject).CopyToDataTable(); DataColumnCollection ccthisStageObjects = thisStageObjects.Columns; Scaffolds scaffolds = new Scaffolds(); ConnectToDB forCore = _Connect.Copy(); forCore.Schema = thisDef.desiredSchema; string ObjectName = ""; string BaseObjectUUID = ""; string parentBaseColumnUUID = ""; //Unrelated to Outside List <MultiValueChildScaffold> ObjectChildren = new List <MultiValueChildScaffold>(); if (ccthisStageObjects.Contains(thisDef.BindRootFamilyOnObject)) { ObjectName = string.IsNullOrWhiteSpace(ObjectName) ? thisStageObjects.Rows[0].Field <string>(thisDef.BindRootFamilyOnObject).Replace(" ", "_") : ObjectName; BaseObjectUUID = string.IsNullOrWhiteSpace(BaseObjectUUID) ? thisStageObjects.Rows[0].Field <Guid>(thisDef.BindRootColumnUUID).ToString().Replace("-", "_") : BaseObjectUUID; string StageTableName = thisDef.rootTablePrefix + "_" + BaseObjectUUID; string RootColumnName = StageTableName; parentBaseColumnUUID = string.IsNullOrWhiteSpace(parentBaseColumnUUID) ? thisStageObjects.Rows[0].Field <Guid>(thisDef.ThisParent.BindParentRootColumnUUID).ToString().Replace("-", "_") : parentBaseColumnUUID; string ParentTable = thisDef.ThisParent.ParentTablePrefix + "_" + parentBaseColumnUUID; #region Create App Table //if (!thisDef.sourceDatabase.Tables.Contains(ParentTable, forCore.Schema)) //{ thisDef.ThisParent.BindParentRootColumnFamilyName = ParentTable; thisDef.ThisParent.FkColumnAvailableInBothTable = ParentTable + "_UUID"; //thisDef.ThisParent.BindParentRootColumnUUID = "BASE_" + ParentTable + "_UUID"; thisAppStructure = new ScaffoldStructure { _Connect = forCore.Copy(), Name = ParentTable, ScaffoldType = Tools.Box.Clone <string>(thisDef.ThisParent.ParentObjectLayer), ColumnsList = Tools.Box.Clone <List <ColumnStructure> >(ScaffoldColumns), useIdentityUUID = true, RootColumn = Tools.Box.Clone <string>(thisDef.ThisParent.BindParentRootColumnFamilyName) }; ScaffoldColumns.Add(new ColumnStructure { _Name = "CORES_UUID", _DataType = "guid", _IsNull = false }); ScaffoldColumns.Add(new ColumnStructure { _Name = "APPLICATIONS_UUID", _DataType = "guid", _IsNull = false }); results.AddRange(scaffolds.SYNC_SCAFFOLD(forCore, ParentTable, thisDef.ThisParent.ParentObjectLayer, ScaffoldColumns, true, thisDef.ThisParent.BindParentRootColumnFamilyName, true)); ExistingColumnsList.Clear(); MetaColumnsList.Clear(); ScaffoldColumns.Clear(); ExistingColumnsList.Add(new ColumnStructure { _Name = "IDENTITIES_UUID", _DataType = "Guid", _DefaultValue = "", _IsNull = false }); IConnectToDB Link2CSA = forCore.Copy(); Link2CSA.Schema2 = "CSA"; results.AddRange(er_ddl.ADD_KEY_FOREIGN(Link2CSA, "FK_" + ParentTable + "_" + "IDENTITIES", ParentTable, "IDENTITIES", ExistingColumnsList, ExistingColumnsList, true)); // results.AddRange(ER_DDL._DROP_VIEW(Link2CSA, ParentTable)); results.AddRange(ER_Generate._GENERATE_VIEW(Link2CSA, ParentTable, "Generated")); //} //else //{ // //thisDef.ThisParent.FkColumnAvailableInBothTable = ParentTable + "_UUID"; // thisDef.ThisParent.BuildParentScaffold = false; //} #endregion #region Create Stage Table & Any Children //if (!thisDef.sourceDatabase.Tables.Contains(TableName, forCore.Schema)) if (!thisDef.sourceDatabase.Tables.Contains(StageTableName, forCore.Schema) || true) { bool createdAppScaffold = false; long? T_OBJECT_SETS_ID = 0; long? @T_PREV_OBJECT_SETS_ID = 0; if (!createdAppScaffold && thisDef.ThisParent.BuildParentScaffold) { createdAppScaffold = true; forCore.Schema = thisDef.desiredSchema; } ScaffoldColumns.Add(new ColumnStructure { _Name = "CORES_UUID", _DataType = "guid", _IsNull = false }); ScaffoldColumns.Add(new ColumnStructure { _Name = "APPLICATIONS_UUID", _DataType = "guid", _IsNull = false }); ScaffoldColumns.Add(new ColumnStructure { _Name = "STAGES_UUID", _DataType = "guid", _IsNull = false }); #region Loop Through Every Column for (int i = 0; i < thisStageObjects.AsEnumerable().Count(); i++) { thisDef.desiredSchema = string.IsNullOrWhiteSpace(thisDef.desiredSchema) ? thisStageObjects.Rows[i].Field <string>("CORE_NAME").Replace(" ", "_") : thisDef.desiredSchema; DataRow item = thisStageObjects.Rows[i]; string PROPERTY_NAME, PROPERTY_VALUE, OBJECT_TYPE; AssignValue(out T_OBJECT_SETS_ID, item, out PROPERTY_NAME, out PROPERTY_VALUE, out OBJECT_TYPE); if (T_PREV_OBJECT_SETS_ID != T_OBJECT_SETS_ID) { if (PROPERTY_NAME == "ID") { ColumnStructure thisColumn = new ColumnStructure(); bool addScaffold = true; if (Array.IndexOf(StringTypes, OBJECT_TYPE.ToLower()) > -1) { HandleVarCharTypes(thisStageObjects, ref T_OBJECT_SETS_ID, out T_PREV_OBJECT_SETS_ID, ref i, ref item, ref PROPERTY_NAME, ref PROPERTY_VALUE, ref OBJECT_TYPE, out thisColumn); } else if (Array.IndexOf(NumberTypes, OBJECT_TYPE.ToLower()) > -1) { HandleNumberTypes(thisStageObjects, ref T_OBJECT_SETS_ID, out T_PREV_OBJECT_SETS_ID, ref i, ref item, ref PROPERTY_NAME, ref PROPERTY_VALUE, ref OBJECT_TYPE, out thisColumn); } else if ((Array.IndexOf(DateAndTimeTypes, OBJECT_TYPE.ToLower()) > -1)) { HandleDateAndTimeTypes(thisStageObjects, ref T_OBJECT_SETS_ID, out T_PREV_OBJECT_SETS_ID, ref i, ref item, ref PROPERTY_NAME, ref PROPERTY_VALUE, ref OBJECT_TYPE, out thisColumn); } else if ((Array.IndexOf(ByteTypes, OBJECT_TYPE.ToLower()) > -1)) { HandleByteTypes(thisStageObjects, ref T_OBJECT_SETS_ID, out T_PREV_OBJECT_SETS_ID, ref i, ref item, ref PROPERTY_NAME, ref PROPERTY_VALUE, ref OBJECT_TYPE, out thisColumn); } else if ((Array.IndexOf(MultiTypes, OBJECT_TYPE.ToLower()) > -1)) { #region Define Multi Object for post creation. List <ColumnStructure> TheseChildColumns = new List <ColumnStructure>(); var objectName = thisStageObjects.Rows[i].Field <string>("PROPERTY_VALUE"); TheseChildColumns.Add(new ColumnStructure { _Name = "CORES_UUID", _DataType = "guid", _IsNull = false }); TheseChildColumns.Add(new ColumnStructure { _Name = "APPLICATIONS_UUID", _DataType = "guid", _IsNull = false }); TheseChildColumns.Add(new ColumnStructure { _Name = "STAGES_UUID", _DataType = "guid", _IsNull = false }); TheseChildColumns.Add(new ColumnStructure { _Name = objectName, _DataType = "Characters(MAX)", _IsNull = false }); ObjectChildren.Add(new MultiValueChildScaffold { SchemaName = thisDef.desiredSchema, TableName = "O_" + thisStageObjects.Rows[i].Field <Guid>("BASE_OBJECT_SETS_UUID").ToString().Replace(" ", "_").Replace("-", "_"), ObjectLayer = "Design", RootColumnName = PROPERTY_VALUE, ParentRootColumnName = RootColumnName, ScaffoldColumns = TheseChildColumns }); addScaffold = false; #endregion } if (addScaffold) { ScaffoldColumns.Add(thisColumn); } } } T_PREV_OBJECT_SETS_ID = T_OBJECT_SETS_ID; } #endregion forCore.Schema = thisDef.desiredSchema; } if (thisStageObjects.AsEnumerable().Count() > 0 && !string.IsNullOrWhiteSpace(BaseObjectUUID) && !string.IsNullOrWhiteSpace(parentBaseColumnUUID)) { ScaffoldColumnsForReOrder = new List <ColumnStructure>(); ScaffoldColumnsForReOrder.Add(new ColumnStructure { _Name = thisDef.ThisParent.FkColumnAvailableInBothTable, _DataType = thisDef.ThisParent.FkRelatedColumnType, _IsNull = false }); ScaffoldColumnsForReOrder.AddRange(ScaffoldColumns); ScaffoldColumns = ScaffoldColumnsForReOrder; forCore.Schema = thisDef.desiredSchema; ScaffoldStructure thisStage = new ScaffoldStructure { _Connect = forCore.Copy(), Name = StageTableName, ScaffoldType = Tools.Box.Clone <string>(thisDef.objectLayer), ColumnsList = Tools.Box.Clone <List <ColumnStructure> >(ScaffoldColumns), useIdentityUUID = true, RootColumn = Tools.Box.Clone <string>(RootColumnName) }; results.AddRange(scaffolds.SYNC_SCAFFOLD(forCore, StageTableName, thisDef.objectLayer, ScaffoldColumns, true, RootColumnName, true)); #region Add Foreign Key to Parent Application Table forCore.Schema2 = thisDef.desiredSchema; ExistingColumnsList.Clear(); MetaColumnsList.Clear(); ScaffoldColumns.Clear(); ExistingColumnsList.Add(new ColumnStructure { _Name = thisDef.ThisParent.FkColumnAvailableInBothTable, _DataType = thisDef.ThisParent.FkRelatedColumnType, _DefaultValue = "", _IsNull = false }); results.AddRange(er_ddl.ADD_KEY_FOREIGN(forCore, "FK_" + StageTableName, StageTableName, ParentTable, ExistingColumnsList, ExistingColumnsList, true)); #endregion #region Add Foreign Key to Identities ExistingColumnsList.Clear(); MetaColumnsList.Clear(); ScaffoldColumns.Clear(); ExistingColumnsList.Add(new ColumnStructure { _Name = "IDENTITIES_UUID", _DataType = "Guid", _DefaultValue = "", _IsNull = false }); // IConnectToDB Link2CSA = forCore.Copy(); Link2CSA = forCore.Copy(); Link2CSA.Schema2 = "CSA"; results.AddRange(er_ddl.ADD_KEY_FOREIGN(Link2CSA, "FK_" + StageTableName + "_IDENTITIES", StageTableName, "IDENTITIES", ExistingColumnsList, ExistingColumnsList, false)); #endregion #region Create Each Multi Object Table foreach (MultiValueChildScaffold item in ObjectChildren) { ScaffoldStructure thisMultiObject = new ScaffoldStructure { _Connect = forCore.Copy(), Name = Tools.Box.Clone <string>(item.TableName), ScaffoldType = Tools.Box.Clone <string>(item.ObjectLayer), ColumnsList = Tools.Box.Clone <List <ColumnStructure> >(item.ScaffoldColumns), useIdentityUUID = true, RootColumn = Tools.Box.Clone <string>(item.TableName) }; thisStage.children.Add(thisMultiObject); List <ColumnStructure> itemScaffoldColumnsForReOrder = new List <ColumnStructure>(); itemScaffoldColumnsForReOrder.Add(new ColumnStructure { _Name = StageTableName + "_UUID", _DataType = thisDef.ThisParent.FkRelatedColumnType, _IsNull = false }); itemScaffoldColumnsForReOrder.AddRange(item.ScaffoldColumns); item.ScaffoldColumns = itemScaffoldColumnsForReOrder; results.AddRange(scaffolds.SYNC_SCAFFOLD(forCore, item.TableName, item.ObjectLayer, item.ScaffoldColumns, true, item.TableName, true)); #region Add Foreign to Parent Stage Table ExistingColumnsList.Clear(); MetaColumnsList.Clear(); ScaffoldColumns.Clear(); // ExistingColumnsList.Add(new ColumnStructure { _Name = item.ParentRootColumnName, _DataType = "Guid", _DefaultValue = "", _IsNull = false }); ExistingColumnsList.Add(new ColumnStructure { _Name = StageTableName + "_UUID", _DataType = thisDef.ThisParent.FkRelatedColumnType, _DefaultValue = "", _IsNull = false }); results.AddRange(er_ddl.ADD_KEY_FOREIGN(forCore, "FK_" + item.TableName + "_" + item.RootColumnName, item.TableName, StageTableName, ExistingColumnsList, ExistingColumnsList, true)); #endregion #region Add Foreign Key to Identities ExistingColumnsList.Clear(); MetaColumnsList.Clear(); ScaffoldColumns.Clear(); ExistingColumnsList.Add(new ColumnStructure { _Name = "IDENTITIES_UUID", _DataType = "Guid", _DefaultValue = "", _IsNull = false }); IConnectToDB Link2CSA2 = forCore.Copy(); Link2CSA2.Schema2 = "CSA"; results.AddRange(er_ddl.ADD_KEY_FOREIGN(Link2CSA2, "FK_" + item.TableName + "_" + "IDENTITIES", item.TableName, "IDENTITIES", ExistingColumnsList, ExistingColumnsList, false)); #endregion //results.AddRange(ER_DDL._DROP_VIEW(forCore, item.TableName)); // results.AddRange(ER_Generate._GENERATE_VIEW(forCore, item.TableName, "Generated")); } thisAppStructure.children.Add(thisStage); //results.AddRange(ER_DDL._DROP_VIEW(forCore, StageTableName)); results.AddRange(ER_Generate._GENERATE_VIEW_WITH_CHILDREN(forCore, StageTableName, "Generated")); #endregion } #endregion } else { //IF CASTGOOP Not Present //Update Logic } } return(results); }
protected virtual void Visit_OBJECT_TYPE(OBJECT_TYPE node) { }