void Update() { #if UNITY_EDITOR if (Input.GetKeyDown(KeyCode.R)) { CloseBox(); } #endif if (isShow) { time += Time.deltaTime; if (time >= timeEnd) { ReleaseDestory(); NxrReticle mNxrReticle = NxrViewer.Instance.GetNxrReticle(); if (mNxrReticle) { mNxrReticle.OnGazeExit(null, null); } } } }