Example #1
0
        public static Value Saturate(IEnumerable <Value> parameters, IPosition position)
        {
            if (parameters.Count() != 2)
            {
                Current.RecordError(ErrorType.Compiler, position, "Saturate expects a color parameter, and a percentage");
                return(ExcludeFromOutputValue.Singleton);
            }

            var color   = parameters.ElementAt(0);
            var percent = parameters.ElementAt(1);

            if (!(color is ColorValue))
            {
                Current.RecordError(ErrorType.Compiler, position, "Saturate expects a color as its first parameter, found [" + color + "]");
                return(ExcludeFromOutputValue.Singleton);
            }

            if (!(percent is NumberWithUnitValue))
            {
                Current.RecordError(ErrorType.Compiler, position, "Saturate expects a percentage as its second parameter, found [" + percent + "]");
                return(ExcludeFromOutputValue.Singleton);
            }

            var colorV   = (ColorValue)color;
            var percentV = (NumberWithUnitValue)percent;

            if (percentV.Unit != Unit.Percent)
            {
                Current.RecordError(ErrorType.Compiler, position, "Saturate expects a percentage as its second parameter, found [" + percent + "]");
                return(ExcludeFromOutputValue.Singleton);
            }

            var hsl = ConvertToHSL(colorV, position);

            if (hsl == null)
            {
                return(ExcludeFromOutputValue.Singleton);
            }

            var h = new NumberValue(hsl.Item1);
            var l = new NumberWithUnitValue(hsl.Item3 * 100m, Unit.Percent);

            var s = decimal.Round(hsl.Item2 + percentV.Value / 100m, 2);

            if (s > 1m)
            {
                s = 1m;
            }

            return(new HSLColorValue(h, new NumberWithUnitValue(s * 100m, Unit.Percent), l));
        }
Example #2
0
        private static void TryMinifyNumberWithUnit(NumberWithUnitValue value, ReadOnlyDictionary <Unit, decimal> possibleConversions, ref NumberWithUnitValue smallest)
        {
            if (!possibleConversions.ContainsKey(value.Unit))
            {
                return;
            }

            var min = MinifyNumberValue(value);

            var    ret = new NumberWithUnitValue(min.Value, value.Unit);
            string retStr;

            using (var buffer = new StringWriter())
            {
                ret.Write(buffer);
                retStr = buffer.ToString();
            }

            var inBasic = min.Value * possibleConversions[value.Unit];

            foreach (var unit in possibleConversions.Keys)
            {
                var conversion = possibleConversions[unit];

                var maxPrecision = inBasic / conversion;

                // 5 decimal points seems like an acceptable level of precision; webkit seems to agree
                var inUnit = decimal.Round(maxPrecision, 5);

                var asNum    = new NumberValue(inUnit);
                var minified = MinifyNumberValue(asNum);

                var    newMin = new NumberWithUnitValue(minified.Value, unit);
                string newMinStr;

                using (var buffer = new StringWriter())
                {
                    newMin.Write(buffer);
                    newMinStr = buffer.ToString();
                }

                if (newMinStr.Length < retStr.Length)
                {
                    ret    = newMin;
                    retStr = newMinStr;
                }
            }

            smallest = ret;
        }
Example #3
0
        public static Value Spin(IEnumerable <Value> parameters, IPosition position)
        {
            if (parameters.Count() != 2)
            {
                Current.RecordError(ErrorType.Compiler, position, "Spin expects a color parameter, and a unit-less number");
                return(ExcludeFromOutputValue.Singleton);
            }

            var color  = parameters.ElementAt(0);
            var number = parameters.ElementAt(1);

            if (!(color is ColorValue))
            {
                Current.RecordError(ErrorType.Compiler, position, "Spin expects a color as its first parameter, found [" + color + "]");
                return(ExcludeFromOutputValue.Singleton);
            }

            if (!(number is NumberValue) || (number is NumberWithUnitValue))
            {
                Current.RecordError(ErrorType.Compiler, position, "Spin expects a unit-less number as its second parameter, found [" + number + "]");
                return(ExcludeFromOutputValue.Singleton);
            }

            var colorV  = (ColorValue)color;
            var numberV = (NumberValue)number;

            var parts = ConvertToHSL(colorV, position);

            if (parts == null)
            {
                return(ExcludeFromOutputValue.Singleton);
            }

            var h = (int)(parts.Item1 + numberV.Value);

            h = ((h % 360) + 360) % 360;

            var s = new NumberWithUnitValue(parts.Item2 * 100m, Unit.Percent);
            var l = new NumberWithUnitValue(parts.Item3 * 100m, Unit.Percent);

            if (colorV is RGBAColorValue)
            {
                var hsl = new HSLColorValue(new NumberValue(h), s, l);

                var rgbParts = ConvertToRGB(hsl, position);
                return(new RGBAColorValue(new NumberValue(rgbParts.Item1), new NumberValue(rgbParts.Item2), new NumberValue(rgbParts.Item3), ((RGBAColorValue)colorV).Alpha));
            }

            return(new HSLColorValue(new NumberValue(h), s, l));
        }