// Use this for initialization public void Start() { //get number controller number_ctlr = numbers.GetComponent <NumberColtroller>(); numList = new List <int>(); shelf_start_pos = new Vector3(); shelf_start_pos = number_ctlr.transform.position; this.gameObject.SetActive(false); }
void Start() { //get number controller number_ctlr = numbers.GetComponent <NumberColtroller>(); //儲存九宮格起始位置 shelf_start_pos = new Vector3(); shelf_start_pos = number_ctlr.transform.position; //宣告計時器 num_timer = new float[10]; this.gameObject.SetActive(false); }