public void ProcessQueue_With_No_Processors_Increases_QueueSize() { var underTest = new ThrottlingScheduler <int>(); underTest.AddRequest(Null.Action <int>()); underTest.ProcessQueue(); underTest.QueueSize.Should().Be(1); }
CanCurrentlyExecuteRequest_Is_True_After_Completion_Of_Request_If_No_Limit_Hit () { LetTimeGiverUseRealTime(); mUnderTest.MaximumRequestCountPerDuration = int.MaxValue; mUnderTest.Execute(Null.Action <int>()); mUnderTest.CanCurrentlyExecuteRequest.Should().BeTrue(); }
public void QueueSize_Increases_With_AddRequest() { var underTest = new ThrottlingScheduler <int>(); 5.TimesExecute(i => { underTest.QueueSize.Should().Be(i); underTest.AddRequest(Null.Action <int>()); underTest.QueueSize.Should().Be(1 + i); }); }
ProcessQueue_With_Single_Processor_And_Single_Request_Executes_Requests_And_Decreases_QueueSize () { var underTest = new ThrottlingScheduler <int>(); var processor = AddProcessor(underTest); var request = Null.Action <int>(); underTest.AddRequest(request); processor.CanCurrentlyExecuteRequest.Returns(true); underTest.ProcessQueue(); processor.Received().Execute(request); underTest.QueueSize.Should().Be(0); }
public void Action_With_Argument_Does_Nothing() { // actually, I don't see any way to prove that the following call does nothing ;) Null.Action <int>()(3); }
public void Action_Does_Nothing() { // actually, I don't see any way to prove that the following call does nothing ;) Null.Action()(); }