Example #1
0
        private bool HandleInput()
        {
            var hasInput = _frameBuffered == null || Device.Events.Count > 0;

            if (hasInput)
            {
                Nuklear.nk_input_begin(_nuklearContext);

                while (Device.Events.Count > 0)
                {
                    var deviceEvent = Device.Events.Dequeue();

                    switch (deviceEvent.Type)
                    {
                    case NuklearEvent.EventType.MouseButton:
                        Nuklear.nk_input_button(
                            _nuklearContext,
                            (nk_buttons)deviceEvent.Button,
                            deviceEvent.X,
                            deviceEvent.Y,
                            deviceEvent.IsDown ? 1 : 0
                            );
                        break;

                    case NuklearEvent.EventType.MouseMove:
                        Nuklear.nk_input_motion(_nuklearContext, deviceEvent.X, deviceEvent.Y);
                        break;

                    case NuklearEvent.EventType.Scroll:
                        Nuklear.nk_input_scroll(
                            _nuklearContext,
                            new nk_vec2
                        {
                            x = deviceEvent.ScrollX,
                            y = deviceEvent.ScrollY
                        }
                            );
                        break;

                    case NuklearEvent.EventType.Text:
                        for (var i = 0; i < deviceEvent.Text.Length; i++)
                        {
                            if (!char.IsControl(deviceEvent.Text[i]))
                            {
                                Nuklear.nk_input_unicode(_nuklearContext, deviceEvent.Text[i]);
                            }
                        }

                        break;

                    case NuklearEvent.EventType.KeyboardKey:
                        Nuklear.nk_input_key(_nuklearContext, deviceEvent.Key, deviceEvent.IsDown ? 1 : 0);
                        break;

                    case NuklearEvent.EventType.ForceUpdate:
                        break;

                    default:
                        throw new NotSupportedException("This event type is not supported.");
                    }
                }

                Nuklear.nk_input_end(_nuklearContext);
            }

            return(hasInput);
        }