Example #1
0
        public static void AddAbility(string name, Ability ability, bool defaultValue = true)
        {
            if (name == "antimage_mana_void" || name == "axe_culling_blade")
            {
                return;
            }

            switch (name)
            {
            case "item_blink":
                MyAbilities.OffensiveAbilities.Add("item_blinkblink", ability);
                break;

            case "invoker_emp":
            {
                var menu = NukeMenu.Create("invoker_emp", ability);
                Nukes.NukesMenuDictionary.Add("invoker_emp", menu);
                Nukes.NukesMenu.AddSubMenu(menu);
                MyAbilities.OffensiveAbilities.Add("invoker_empnuke", ability);
            }

            break;

            case "invoker_forge_spirit":
            {
                var menu = BuffMenu.Create("invoker_forge_spirit");
                Buffs.BuffsMenuDictionary.Add("invoker_forge_spirit", menu);
                Buffs.BuffsMenu.AddSubMenu(menu);
                MyAbilities.OffensiveAbilities.Add("invoker_forge_spiritbuff", ability);
            }

            break;

            case "invoker_chaos_meteor":
            {
                var menu = NukeMenu.Create("invoker_chaos_meteor", ability);
                Nukes.NukesMenuDictionary.Add("invoker_chaos_meteor", menu);
                Nukes.NukesMenu.AddSubMenu(menu);
                MyAbilities.OffensiveAbilities.Add("invoker_chaos_meteornuke", ability);
            }

            break;

            case "skywrath_mage_mystic_flare":
            {
                var menu = NukeMenu.Create("skywrath_mage_mystic_flare", ability);
                Nukes.NukesMenuDictionary.Add("skywrath_mage_mystic_flare", menu);
                Nukes.NukesMenu.AddSubMenu(menu);
                MyAbilities.OffensiveAbilities.Add("skywrath_mage_mystic_flarenuke", ability);
            }

            break;
            }

            MainMenu.ComboKeysMenu.Item("comboAbilitiesToggler").GetValue <AbilityToggler>().Add(name, defaultValue);
            MainMenu.ComboKeysMenu.Item("Ability#.ComboOrder")
            .GetValue <PriorityChanger>()
            .Add(name, 10 - (uint)ComboOrder.GetComboOrder(ability, false));
        }
Example #2
0
        private static void AddNewNuke(Ability item)
        {
            MyAbilities.OffensiveAbilities.Add(NameManager.Name(item) + "nuke", item);
            if (!Nukes.NukesTogglerCreated)
            {
                Nukes.NukesTogglerCreated = true;
                MainMenu.Menu.AddItem(
                    new MenuItem("nukesToggler", "Nukes:").SetValue(new AbilityToggler(new Dictionary <string, bool>())));
                MainMenu.Menu.Item("nukesToggler").GetValue <AbilityToggler>().Add(NameManager.Name(item));
                MainMenu.AbilitiesMenu.AddSubMenu(Nukes.NukesMenu);
            }
            else
            {
                MainMenu.Menu.Item("nukesToggler").GetValue <AbilityToggler>().Add(NameManager.Name(item));
            }
            var menu = NukeMenu.Create(NameManager.Name(item));

            Nukes.NukesMenuDictionary.Add(NameManager.Name(item), menu);
            Nukes.NukesMenu.AddSubMenu(menu);
        }