Example #1
0
        public override void MouseButtonReleased(Nuclex.Input.MouseButtons buttons)
        {
            base.MouseButtonReleased(buttons);

            if (buttons == Nuclex.Input.MouseButtons.Left && screenHandler.CurrentScreen == this)
            {
                var mouseState = Game.input.GetMouse().GetState();
                Game.World.MouseButtonPressed(buttons, mouseState);
                if (EnterIcon.Contains(mouseState))
                {
                    ;
                }
                else if (MenuIcon.Contains(mouseState))
                {
                    screenHandler.AddScreen <MenuPartyScreen>();
                }
                else if (ShopIcon.Contains(mouseState))
                {
                    ;
                }
                else if (DataIcon.Contains(mouseState))
                {
                    ;
                }
                buttons = 0;
            }
        }
Example #2
0
 private void btnButton_Clicked(Nuclex.Input.MouseButtons buttons, float arg1, float arg2)
 {
     AddDebugText("Button clicked");
     if (ROClient.Singleton.GuiManager.Controls.Contains(newCharWindow))
     {
         // bring to front
         return;
     }
     newCharWindow = new NewCharWindow();
     ROClient.Singleton.GuiManager.Controls.Add(newCharWindow);
 }
Example #3
0
 void ibScrollRight_Clicked(Nuclex.Input.MouseButtons arg1, float arg2, float arg3)
 {
     if (_value < _maximum)
     {
         _value++;
         if (ValueChanged != null)
         {
             ValueChanged();
         }
     }
 }
Example #4
0
 void ibScrollLeft_Clicked(Nuclex.Input.MouseButtons arg1, float arg2, float arg3)
 {
     if (_value > _minimum)
     {
         _value--;
         if (ValueChanged != null)
         {
             ValueChanged();
         }
     }
 }
Example #5
0
        void btnOkYes_Clicked(Nuclex.Input.MouseButtons arg1, float arg2, float arg3)
        {
            if (arg1 == Nuclex.Input.MouseButtons.Left)
            {
                if (callback != null)
                {
                    callback(1);
                }

                this.Close();
            }
        }
Example #6
0
        public override void OnClick(Nuclex.Input.MouseButtons buttons, float x, float y)
        {
            int atY = 0;

            for (int i = drawStart; i < drawCount; i++)
            {
                if (y >= atY && y < atY + lineHeight)
                {
                    _selectedIndex = i;
                    break;
                }

                atY += lineHeight;
            }

            base.OnClick(buttons, x, y);
        }
        public override void OnClick(Nuclex.Input.MouseButtons buttons, float x, float y)
        {
            if (buttons == Nuclex.Input.MouseButtons.Left)
            {
                if (Slot1.Contains((int)x, (int)y))
                {
                    selectionOffset = 0;
                }
                else if (Slot2.Contains((int)x, (int)y))
                {
                    selectionOffset = 1;
                }
                else if (Slot3.Contains((int)x, (int)y))
                {
                    selectionOffset = 2;
                }

                RefreshIndex();
            }
        }
 void btnAction_Clicked(Nuclex.Input.MouseButtons arg1, float arg2, float arg3)
 {
     if (arg1 == Nuclex.Input.MouseButtons.Left)
     {
         if (cbChars.SelectedIndex == -1)
         {
             if (OnCreateChar != null)
             {
                 OnCreateChar(cbChars.SelectedSlot);
             }
         }
         else
         {
             if (OnSelectChar != null)
             {
                 OnSelectChar(cbChars.SelectedSlot);
             }
         }
     }
 }
Example #9
0
        public override void MouseButtonReleased(Nuclex.Input.MouseButtons buttons)
        {
            base.MouseButtonReleased(buttons);

            if (buttons == Nuclex.Input.MouseButtons.Left)
            {
                foreach (var component in Components)
                {
                    if (component is ObjectListControl)
                    {
                        ObjectListControl list = ((ObjectListControl)component);
                        if (list.Bounds.Contains(new Point((int)MouseLoc.X, (int)MouseLoc.Y)))
                        {
                            list.MouseClicked(MouseLoc);
                            break;
                        }
                    }
                }

                buttons = 0;
            }
        }
Example #10
0
 protected override void OnMousePressed(Nuclex.Input.MouseButtons button)
 {
     base.OnMousePressed(button);
     MouseClick.Invoke();
 }
Example #11
0
        public override void OnClick(Nuclex.Input.MouseButtons buttons, float x, float y)
        {
            Checked = !Checked;

            base.OnClick(buttons, x, y);
        }
Example #12
0
 public virtual void MouseButtonPressed(Nuclex.Input.MouseButtons buttons)
 {
 }
Example #13
0
 public virtual void MouseButtonReleased(Nuclex.Input.MouseButtons buttons)
 {
 }
 void btnCancel_Clicked(Nuclex.Input.MouseButtons arg1, float arg2, float arg3)
 {
 }
 void ibScrollRight_Clicked(Nuclex.Input.MouseButtons arg1, float arg2, float arg3)
 {
     cbChars.GoRightOnce();
 }
Example #16
0
 public override void MouseButtonPressed(Nuclex.Input.MouseButtons buttons)
 {
     base.MouseButtonPressed(buttons);
 }
Example #17
0
 public override void OnClick(Nuclex.Input.MouseButtons buttons, float x, float y)
 {
     caretPosition = Text.Length;
 }
Example #18
0
 protected override void OnMouseReleased(Nuclex.Input.MouseButtons button)
 {
     base.OnMouseReleased(button);
     MouseRelease.Invoke();
 }
Example #19
0
        public override void OnMouseUp(Nuclex.Input.MouseButtons buttons, float x, float y)
        {
            pressed = false;

            base.OnMouseUp(buttons, x, y);
        }
Example #20
0
        public override void OnMouseDown(Nuclex.Input.MouseButtons buttons, float x, float y)
        {
            pressed = true;

            base.OnMouseDown(buttons, x, y);
        }