Example #1
0
 private void ConsumeWater(NpcStats crewMember)
 {
     //TODO: Each npc drinks 3 waters per day, if not, sick level increases.
     if (pDController.PlayerData.CurrentWater > 0)
     {
         pDController.PlayerData.CurrentWater -= 1;
     }
     else
     {
         crewMember.IncreaseSicknessLevel(2);
     }
 }
Example #2
0
 private void ConsumeFood(NpcStats crewMember)
 {
     //TODO: Each npc eats 3 meals per day, if not, sick level increases.
     if (pDController.PlayerData.CurrentFood > 0)
     {
         pDController.PlayerData.CurrentFood -= 1;
     }
     else
     {
         crewMember.IncreaseSicknessLevel(1);
     }
 }