static void DumpMultiMaterial(NovaMultiMaterial multiMaterial, BabylonScene babylonScene)
        {
            var babylonMultiMaterial = new BabylonMultiMaterial();

            babylonScene.MultiMaterialsList.Add(babylonMultiMaterial);

            babylonMultiMaterial.name = multiMaterial.Name;
            babylonMultiMaterial.id   = multiMaterial.ID.ToString();

            babylonMultiMaterial.materials = multiMaterial.Materials.Select(material => (material != null ? material.ID.ToString() : "")).ToArray();
        }
        static void DumpMultiMaterial(NovaMultiMaterial multiMaterial, BabylonScene babylonScene)
        {
            var babylonMultiMaterial = new BabylonMultiMaterial();
            babylonScene.MultiMaterialsList.Add(babylonMultiMaterial);

            babylonMultiMaterial.name = multiMaterial.Name;
            babylonMultiMaterial.id = multiMaterial.ID.ToString();

            babylonMultiMaterial.materials = multiMaterial.Materials.Select(material => (material != null ? material.ID.ToString() : "")).ToArray();
        }