static void DumpMultiMaterial(NovaMultiMaterial multiMaterial, BabylonScene babylonScene) { var babylonMultiMaterial = new BabylonMultiMaterial(); babylonScene.MultiMaterialsList.Add(babylonMultiMaterial); babylonMultiMaterial.name = multiMaterial.Name; babylonMultiMaterial.id = multiMaterial.ID.ToString(); babylonMultiMaterial.materials = multiMaterial.Materials.Select(material => (material != null ? material.ID.ToString() : "")).ToArray(); }