public void Update() { if (sleepBonusStarted != null && meditHappened && DateTime.Now > sleepBonusStarted + TimeSpan.FromMinutes(5)) { if (lastMeditHappenedOn > DateTime.Now - TimeSpan.FromMinutes(10)) { if (Enabled) { handler.Show(); } } meditHappened = false; } handler.Update(); }
public void Update() { favorHandler.Update(); }