Example #1
0
 void OnNotify(NotifyEventCode code, uint retCode, object param1, object param2)
 {
     if (code == NotifyEventCode.SyncItemList)
     {
         OnItemListSynchronized(retCode, param1, param2);
     }
     else
     {
         Debug.Log("OnNotify code=" + code);
     }
 }
Example #2
0
        private void CallNotifyHandler(NotifyEventCode code, uint errCode, object param1, object param2)
        {
            Log(string.Format("[VAAL] CallNotifyHandler() : NC={0}, EC={1}, SS={2}, P1={3}, P2={4}", code, errCode, m_socketState, param1 != null ? param1 : "(null)", param2 != null ? param2 : "(null)"));

            lock (m_lockSocket)
            {
                switch (m_socketState)
                {
                    case SocketState.Ready:
                        if (errCode == (uint)ErrCode.NetworkIoWrite || 
                            errCode == (uint)ErrCode.NetworkIoRead ||
                            errCode == (uint)ErrCode.NetworkTimeout)
                        {
                            m_socketState = SocketState.Relogin;
                            Thread thread = new Thread(new ThreadStart(ConnectThread));
                            thread.IsBackground = true;
                            thread.Start();

                            return;
                        }
                        else if (errCode == (uint)ErrCode.VaalSvrWrongServerId && m_serverId == 0 && m_retryLoginPacket != null)
                        {
                            m_serverId = m_proxyServer.ServerConfig.GetServerId(m_retryLoginPacket.m_userID);

                            ServerInfo serverInfo = m_proxyServer.ServerConfig.GetValServerInfo(m_serverId);

                            if (m_proxyServer.LastConnectedServerIp != serverInfo.m_ip || m_proxyServer.LastConnectedServerPort != serverInfo.m_port)
                            {
                                m_proxyServer.SetLastConnectedServerInfo(serverInfo.m_ip, serverInfo.m_port);
                            }

                            m_socketState = SocketState.Login;

                            Thread thread = new Thread(new ThreadStart(ConnectThread));
                            thread.IsBackground = true;
                            thread.Start();

                            return;
                        }
                        //else if (errCode == (uint)ErrCode.NetworkConnectionClosedByServer)
                        //{
                        //    // 비동기 소켓모드에서는 이 에러는 정상종료 처리해야 하지만,
                        //    // 동기모드에서는 reconnect를 한다.
                        //    CloseSocket();

                        //    m_socketState = SocketState.Relogin;
                            //Thread thread = new Thread(new ThreadStart(m_server.ConnectThread));
                            //thread.IsBackground = true;
                            //thread.Start();

                        //    return;
                        //}
                        else if (errCode == (uint)ErrCode.VaalSvrPacketTransNum)
                        {
                            return;
                        }
                        break;

                    case SocketState.Connecting:
                        if (errCode == (uint)ErrCode.VaalSvrPacketTransNum || errCode == (uint)ErrCode.NetworkTimeout)
                        {
                            return;
                        }
                        break;

                    case SocketState.Login:
                        m_socketState = SocketState.Ready;
                        break;

                    case SocketState.Relogin:
                        if (errCode == (uint)ErrCode.VaalSvrPacketTransNum || errCode == (uint)ErrCode.NetworkTimeout)
                        {
                            return;
                        }
                        else if (errCode == (uint)ErrCode.Success)
                        {
                            if (code == NotifyEventCode.Login)
                            {
                                return;
                            }
                            else if (code == NotifyEventCode.Sync)
                            {
                                List<RetryPacket> packets = new List<RetryPacket>();

                                lock (m_retryPackets)
                                {
                                    foreach (RetryPacket rp in m_retryPackets)
                                    {
                                        packets.Add(rp);
                                    }
                                    m_retryPackets.Clear();
                                }

                                lock (m_sendingPackets)
                                {
                                    m_sendingPackets.InsertRange(0, packets);
                                }

                                m_socketState = SocketState.Ready;
                                m_eventSendPacket.Set();

                                return;
                            }
                        }
                        else
                        {
                            if (code == NotifyEventCode.Login)
                            {
                                code = NotifyEventCode.DisconnectFromServer;
                            }
                        }
                        break;

                    case SocketState.Disconnected:
                        break;
                }
            }

            if (code == NotifyEventCode.DisconnectFromServer)
            {
                List<RetryPacket> packets = new List<RetryPacket>();

                lock (m_retryPackets)
                {
                    foreach (RetryPacket rp in m_retryPackets)
                    {
                        packets.Add(rp);
                    }
                    m_retryPackets.Clear();
                }

                foreach (RetryPacket rp in packets)
                {
                    m_notifyHandler(rp.m_nec, errCode, param1, param2);
                }

                CleanupResource();
                m_proxyServer.SetLoginState(false);
            }

            m_notifyHandler(code, errCode, param1, param2);
        }
Example #3
0
 public WorkToClient(ServerEventHandler handler, NotifyEventCode nec, uint retCode, object param1, object param2)
 {
     m_handler   = handler;
     m_nec       = nec;
     m_retCode   = retCode;
     m_param1    = param1;
     m_param2    = param2;
 }
Example #4
0
        private void OnNotifyHandler(NotifyEventCode nec, uint errCode, object param1, object param2)
        {
            Log(string.Format("[PSVR] OnNotifyHandler() : NC={0}, EC={1}, P1={2}, P2={3}", nec, errCode, param1 != null ? param1 : "(null)", param2 != null ? param2 : "(null)"));

            bool isNotifyHandlerCalled = true;

            try
            {
                switch (nec)
                {
                    case NotifyEventCode.DisconnectFromServer:
                        //if (m_serverMakara != null)
                        //{
                        //    m_serverMakara.CloseConnection();
                        //}
                        break;

                    case NotifyEventCode.GetItemListHash:
                        {
                            if (errCode == (uint)ErrCode.Success)
                            {
                                ItemDataType itemType = (ItemDataType)(byte)param1;

                                switch (itemType)
                                {
                                    case ItemDataType.Stage:
                                        m_stageManager.SetHashFromServer((uint)param2);
                                        m_stageManager.GetStageList();
                                        break;
                                    case ItemDataType.Item:
                                        m_itemManager.SetHashFromServer((uint)param2);
                                        m_itemManager.GetItemList();
                                        break;
                                }

                                isNotifyHandlerCalled = false;
                            }
                            else
                            {
                                nec = NotifyEventCode.SyncItemList;
                            }
                        }
                        break;

                    case NotifyEventCode.GetItemList:       
                        {
                            nec = NotifyEventCode.SyncItemList;         

                            if (errCode == (uint)ErrCode.Success)
                            {
                                ItemDataType itemType = (ItemDataType)(byte)param1;

                                if (itemType == ItemDataType.Stage)
                                {
                                    m_serverVal.GetItemListHash(ItemDataType.Item);

                                    isNotifyHandlerCalled = false;
                                }
                            }
                        }
                        break;
                }

                if (isNotifyHandlerCalled)
                {
                    m_notifyHandler(nec, errCode, param1, param2);

                    //Thread thread = new Thread(new ThreadStart(new WorkToClient(m_notifyHandler, nec, errCode, param1, param2).CallWork));
                    //thread.IsBackground = true;
                    //thread.Start();
                }
            }
            catch (Exception e)
            {
                Log(string.Format("[PSVR] OnNotifyHandler() : Error occurred : {0}", e.Message));
            }
        }