Example #1
0
    void FinishMiniGame(int side, int reward)
    {
        FindObjectOfType <SoundManager>().Play("FinishedMinigame");
        m_gameArea[side].GetComponentInChildren <Text>().text = "NICE!";
        // End old game stuff
        m_healthManager.AddHP(reward);
        m_currentGameIndex[side]             = -1;
        m_currentGameManager[side].DoneGame -= FinishMiniGame;
        m_currentGameManager[side].DestroySelf();

        // Set timer to start new minigame, or do spinner switching stuff here
        waitingForNewGame = true;
        startNewGameTimer = START_NEW_GAME_TIMER_INTERVAL;
        newGameSide       = side;
        NotificationSystem.CancelAlert(side, AlertLevel.High);
    }