/// <summary> /// 通知列表中同意添加好友 /// </summary> /// <param name="session">本人的session</param> /// <param name="noticeID">通知的ID</param> /// <param name="sessionFriend">好友的session</param> /// <param name="noticeType">标志要请求的通知类型,0全部通知,1个人通知,2系统通知</param> /// <returns></returns> public Stream AddFriendByNotice(string session, string noticeID, string sessionFriend, string noticeType) { try { NoticeBLL noticeBLL = new NoticeBLL(); string resul = noticeBLL.AddFriendByNotice(session, noticeID, sessionFriend, noticeType); if (!string.IsNullOrEmpty(resul)) { return(new MemoryStream(Encoding.UTF8.GetBytes(resul))); } else { return(new MemoryStream(Encoding.UTF8.GetBytes("error"))); } } catch (Exception err) { Logger.Error("AddFriendByNotice Error", err); return(new MemoryStream(Encoding.UTF8.GetBytes("error"))); } }