Example #1
0
    void spawnNote()
    {
        int        index = Random.Range(0, notePrefabs.Length);
        GameObject temp  = Instantiate(notePrefabs[index]);

        NoteBehavior note = temp.GetComponent <NoteBehavior>();

        note.init(speed, hoverHeight, hoverVariance, hoverSpeed, rotationSpeed, boyMoveScript.getT(),
                  startDistance, endDistance, boyMoveScript.getCurrentBezierSpline(), boyMoveScript.transform);

        note.setSwingSpeed(swingSpeed);
        note.setSwingVariance(swingVariance);

        temp.transform.SetParent(noteList);
    }