Example #1
0
    private void DrawSentencesInVoice(Voice voice)
    {
        int             viewportWidthInBeats   = noteArea.MaxBeatInViewport - noteArea.MinBeatInViewport;
        List <Sentence> sortedSentencesOfVoice = voiceToSortedSentencesMap[voice];

        int sentenceIndex = 0;

        foreach (Sentence sentence in sortedSentencesOfVoice)
        {
            if (noteArea.IsInViewport(sentence))
            {
                float xStartPercent = (float)noteArea.GetHorizontalPositionForBeat(sentence.MinBeat);
                float xEndPercent   = (float)noteArea.GetHorizontalPositionForBeat(sentence.ExtendedMaxBeat);

                // Do not draw the sentence marker lines, when there are too many beats
                if (viewportWidthInBeats < 1200)
                {
                    CreateSentenceMarkerLine(xStartPercent, Colors.saddleBrown, 0);
                    CreateSentenceMarkerLine(xEndPercent, Colors.black, 20);
                }

                CreateUiSentence(sentence, xStartPercent, xEndPercent, sentenceIndex);
            }
            sentenceIndex++;
        }
    }
Example #2
0
    private void CreateSentenceMarkerRectangle(int startBeat, int endBeat, string label)
    {
        SentenceMarkerRectangle sentenceMarkerRectangle = Instantiate(sentenceMarkerRectanglePrefab, sentenceMarkerRectangleContainer);
        RectTransform           rectTransform           = sentenceMarkerRectangle.GetComponent <RectTransform>();

        float xStart = (float)noteArea.GetHorizontalPositionForBeat(startBeat);
        float xEnd   = (float)noteArea.GetHorizontalPositionForBeat(endBeat);

        rectTransform.anchorMin        = new Vector2(xStart, 0);
        rectTransform.anchorMax        = new Vector2(xEnd, 1);
        rectTransform.anchoredPosition = Vector2.zero;
        rectTransform.sizeDelta        = Vector2.zero;

        sentenceMarkerRectangle.GetComponentInChildren <Text>().text = label;
    }
    private void PositionUiIssue(EditorUiIssue uiIssue, int beat)
    {
        RectTransform uiIssueRectTransform = uiIssue.GetComponent <RectTransform>();

        float xPercent    = (float)noteArea.GetHorizontalPositionForBeat(beat);
        float anchorWidth = issuePrefabWidthInPixels / uiIssueContainer.rect.width;

        uiIssueRectTransform.anchorMin        = new Vector2(xPercent, 0);
        uiIssueRectTransform.anchorMax        = new Vector2(xPercent + anchorWidth, 1);
        uiIssueRectTransform.anchoredPosition = Vector2.zero;
        uiIssueRectTransform.sizeDelta        = Vector2.zero;
    }