Example #1
0
 private void Page_Loaded(object sender, RoutedEventArgs e)
 {
     NormalTheme.Play();
     timer.Tick    += new EventHandler(dispatTick);
     timer.Interval = new TimeSpan(0, 0, 0, 0, 375);
     timer.Start();
     Etimer.Tick    += new EventHandler(EdispatTick);
     Etimer.Interval = new TimeSpan(0, 0, 0, 0, 50);
 }
Example #2
0
        private void ShowIcon()
        {
            if (PlayerHP > 0 && EnemyHP > 0)
            {
                Rock.Visibility     = Visibility.Visible;
                Paper.Visibility    = Visibility.Visible;
                Scissors.Visibility = Visibility.Visible;

                Pselect.Visibility = Visibility.Visible;
                Eselect.Visibility = Visibility.Visible;

                RockSelect.Visibility     = Visibility.Visible;
                ScissorsSelect.Visibility = Visibility.Visible;
                PaperSelect.Visibility    = Visibility.Visible;

                RockText.Visibility     = Visibility.Visible;
                ScissorsText.Visibility = Visibility.Visible;
                PaperText.Visibility    = Visibility.Visible;

                RockPer.Visibility     = Visibility.Visible;
                ScissorsPer.Visibility = Visibility.Visible;
                PaperPer.Visibility    = Visibility.Visible;

                Game();
            }
            else
            {
                NormalTheme.Stop();
                End.Visibility = Visibility.Visible;
                if (PlayerHP == 0)
                {
                    Lose.Play();
                    End.Text      = "You Lose!";
                    OK.Visibility = Visibility.Visible;
                }
                else
                {
                    Win.Play();
                    End.Text      = "You Win!";
                    OK.Visibility = Visibility.Visible;
                }
            }
        }
Example #3
0
 private void ReplayNormal(object sender, RoutedEventArgs e)
 {
     NormalTheme.Position = TimeSpan.FromSeconds(0);
     NormalTheme.Play();
 }