private NormalIDManager NormalIDGet(Collider2D collision) { collision.gameObject.name = "normalObject"; GameObject normalGO = GameObject.Find("normalObject"); NormalIDManager normalManager = normalGO.GetComponent <NormalIDManager>(); newNormalId = normalManager.ID; return(normalManager); }
private void NormalIDCompare(Collider2D collision, NormalIDManager normalManager) { if (newNormalId == normalManager.ID) { changePanel = true; Debug.Log(newNormalId); collision.gameObject.name = "SpokenNormal"; collision.gameObject.tag = "SpokenNormal"; } }
void NormalIDGetter(Collider2D collision) { NormalIDManager normalManager = NormalIDGet(collision); NormalIDCompare(collision, normalManager); }