//ロード void LoadMapTipSprite() { m_mapShapeTexList = new List <Texture>(); m_mapShapeTexList = NonResources.LoadAll <Texture>(MapEditorMain.MapTipFrontImagePath); m_mapPaletteSprites = new List <Sprite>(); m_mapPaletteSprites.AddRange(Resources.LoadAll <Sprite>(MapEditorMain.MapTileName)); AssetDatabase.Refresh(); m_isLoadSprite = true; }
//ロード void LoadMapTipSprite() { // 読み込み(Resources.LoadAllを使うのがミソ) m_objMaker = new MapObjMaker(); m_dummy = new Texture2D(TIPSIZE, TIPSIZE); m_dummy2 = new Texture2D((int)(TIPSIZE * 2.5f), (int)(TIPSIZE * 1.5f)); m_dummy3 = new Texture2D((int)(TIPSIZE * 1.5f), (int)(TIPSIZE * 1.5f)); m_mapShapeTex = new List <Texture>(); m_mapShapeTex = NonResources.LoadAll <Texture>(MapEditorMain.MapTipPaletteImagePath); m_mapPaletteSprite = new List <Sprite>(); m_mapPaletteSprite.AddRange(Resources.LoadAll <Sprite>(MapEditorMain.MapTileName)); AssetDatabase.Refresh(); m_isLoadSprite = true; }
void Update() { counter++; if (counter < 10) { return; } counter = 0; string fileName = index.ToString("00000000") + "_keypoints"; if (System.IO.File.Exists(Application.dataPath + "/../outputs/" + fileName + ".json") != false) { var textAsset = NonResources.Load <TextAsset>(Application.dataPath + "/../outputs/" + fileName); OpenPose data = fileLoader.ReadOpenPoseJson(textAsset.text); var result = fileLoader.DrawOpenPoseData(data); resultPoint.team1Score += result.team1Score; resultPoint.team2Score += result.team2Score; index++; } }