public Perlin(IListener <IGameObject> scoreListener, IListener <ISoundable> soundListener) : base(scoreListener, soundListener) { perlinNoiseGenerator = new PerlinNoiseGenerator(5120); noiseConverter = new NoiseConverter(); noiseConverter.SetSize(40, 16); terrian = new Terrian(scoreListener, soundListener, noiseConverter); noiseConverter.NewData(); }
public Terrian(IListener <IGameObject> scoreListener, IListener <ISoundable> soundListener, NoiseConverter noiseConverter) : base(scoreListener, soundListener) { this.noiseConverter = noiseConverter; dict = noiseConverter.GetData(); }