Example #1
0
 void Awake()
 {
     vignetteFilter       = gameObject.GetComponent <VignetteAndChromaticAberration>();
     noiseFilter          = gameObject.GetComponent <NoiseAndScratches>();
     blurFilter           = gameObject.GetComponent <CameraMotionBlur>();
     bloomFilter          = gameObject.GetComponent <Bloom>();
     maxVignetteIntensity = lightVignetteIntensity;
     vignetteSpeed        = lightVignetteSpeed;
 }
Example #2
0
 // Use this for initialization
 void Start()
 {
     SoundLevelSlider = GameObject.Find("SoundLevelSlider").GetComponent<Slider>();
     MANAGER = GameObject.Find("_Manager").GetComponent<ManagerScript>();
     MainCamera = GameObject.Find("MainCamera");
     GrannyCam = GameObject.Find("GRANNYCAM");
     Noise = MainCamera.GetComponent<NoiseAndScratches>();
     Trippy = MainCamera.GetComponent<VignetteAndChromaticAberration>();
     granny = GameObject.Find("GRANNY");
     door = GameObject.Find("GRANNYDOOR");
     player = GameObject.Find("PLAYER");
     GrannySpot = GameObject.Find("GRANNYSPOT");
 }
Example #3
0
    // Use this for initialization
    void Start()
    {
        timerText.text = timerTime.ToString();

        noiseEffect    = mainCam.GetComponent <NoiseAndScratches>();
        vignetteEffect = mainCam.GetComponent <VignetteAndChromaticAberration>();

        noiseEffect.grainIntensityMin = 0f;
        noiseEffect.grainIntensityMax = 0f;
        noiseEffect.enabled           = false;

        vignetteEffect.intensity = 0.25f;
        vignetteEffect.enabled   = true;
    }
Example #4
0
    public void setCameraEffect(CameraEffects effect)
    {
        //Disable all
        VignetteAndChromaticAberration vaca = this.GetComponent <VignetteAndChromaticAberration>();
        NoiseAndScratches nas = this.GetComponent <NoiseAndScratches>();

        nas.enabled = false;
        vaca.chromaticAberration = 0;

        switch (effect)
        {
        case CameraEffects.VHS:
            vaca.chromaticAberration = 50;
            nas.enabled = true;
            break;

        case CameraEffects.NONE:
        default:
            break;
        }
    }
Example #5
0
 // Use this for initialization
 void Start()
 {
     colorFilter    = GetComponent <ColorCorrectionCurves>();
     noiseFilter    = GetComponent <NoiseAndScratches>();
     vignetteFilter = GetComponent <VignetteAndChromaticAberration>();
 }