Example #1
0
 public void Dispose()
 {
     deactivated = true;
     //blocks = null;
     //SurfaceData = null;
     //BlockTypes = null;
     //AtlasUvs = null;
     //neighbors = null;
     if (NoisePlane != null)
     {
         NoisePlane.Clear();
         NoisePlane.Dispose();
     }
     NoisePlane  = null;
     NoiseModule = null;
     caveModule  = null;
 }