/// <summary> /// Checks that templates are valid for blocks. /// </summary> /// <param name="blockTemplateTable">Table of templates.</param> /// <param name="nodeTemplateTable">Table of templates with all frames.</param> public virtual bool IsBlockValid(IFrameTemplateReadOnlyDictionary blockTemplateTable, IFrameTemplateReadOnlyDictionary nodeTemplateTable) { Debug.Assert(blockTemplateTable != null); List <Type> BlockKeys = new List <Type>(NodeHelper.CreateNodeDictionary <object>().Keys); IFrameTemplateDictionary DefaultDictionary = CreateEmptyTemplateDictionary(); foreach (Type Key in BlockKeys) { AddBlockNodeTypes(DefaultDictionary, Key); } bool IsValid = true; foreach (KeyValuePair <Type, IFrameTemplate> Entry in DefaultDictionary) { IsValid &= blockTemplateTable.ContainsKey(Entry.Key); } foreach (KeyValuePair <Type, IFrameTemplate> Entry in blockTemplateTable) { Type NodeType = Entry.Key; IFrameTemplate Template = Entry.Value; int CommentFrameCount = 0; IsValid &= NodeTreeHelper.IsBlockType(NodeType); IsValid &= Template.IsValid; IsValid &= Template.Root.IsValid(NodeType, nodeTemplateTable, ref CommentFrameCount); } Debug.Assert(IsValid); return(IsValid); }
/// <summary> /// Checks that a frame selector is correctly constructed. /// </summary> /// <param name="nodeType">Type of the node this frame selector can describe.</param> /// <param name="nodeTemplateTable">Table of templates with all frames.</param> /// <param name="propertyName">The property for which frames can be selected.</param> public virtual bool IsValid(Type nodeType, IFocusTemplateReadOnlyDictionary nodeTemplateTable, string propertyName) { bool IsValid = true; IsValid &= SelectorType != null; IsValid &= !string.IsNullOrEmpty(SelectorName); Type ChildInterfaceType, ChildNodeType; IsValid &= NodeTreeHelperChild.IsChildNodeProperty(nodeType, propertyName, out ChildInterfaceType) || NodeTreeHelperOptional.IsOptionalChildNodeProperty(nodeType, propertyName, out ChildInterfaceType) || NodeTreeHelperList.IsNodeListProperty(nodeType, propertyName, out ChildInterfaceType) || NodeTreeHelperBlockList.IsBlockListProperty(nodeType, propertyName, out ChildInterfaceType, out ChildNodeType) || (NodeTreeHelper.IsBlockType(nodeType) && propertyName == nameof(BaseNode.IBlock.NodeList)); IsValid &= nodeTemplateTable.ContainsKey(SelectorType); IFocusNodeTemplate Template = nodeTemplateTable[SelectorType] as IFocusNodeTemplate; Debug.Assert(Template != null); IFocusSelectionFrame AsSelectionFrame = Template.Root as IFocusSelectionFrame; IsValid &= AsSelectionFrame != null; if (IsValid) { IFocusSelectableFrame SelectedItem = null; foreach (IFocusSelectableFrame Item in AsSelectionFrame.Items) { if (Item.Name == SelectorName) { SelectedItem = Item; break; } } IsValid &= SelectedItem != null; } Debug.Assert(IsValid); return(IsValid); }