Example #1
0
        private void cmdGenerate_Click(object sender, EventArgs e)
        {
            // in case we have a single item just select it
            if (namespaceList.Items.Count == 1)
            {
                namespaceList.SelectedItem = namespaceList.Items[0];
            }

            if ((namespaceList.SelectedItem == null) || string.IsNullOrEmpty(txtFilename.Text))
            {
                MessageBox.Show("Please select a namespace to generate", "No namespace was chosen");
                return;
            }

            btnGenerate.Enabled = false;

            var        winMdFile      = txtFilename.Text;
            var        winRTNamespace = namespaceList.SelectedItem.ToString();
            VsVersions vsVersion      = (VsVersions)cmbTargetVs.SelectedIndex;

            NodeRTProjectBuildUtils.Platforms platforms = NodeRTProjectBuildUtils.Platforms.Win32;
            if (NodeRTProjectBuildUtils.IsRunningOn64Bit)
            {
                platforms |= NodeRTProjectBuildUtils.Platforms.x64;
            }

            string codeGenerationFolder = Path.Combine(txtProjectGenerationDirectory.Text, winRTNamespace.ToLower());
            string outputFolder         = Path.Combine(txtOutputDirectory.Text, winRTNamespace.ToLower());

            var generator = new NodeRTProjectGenerator(txtProjectConfigurationRoot.Text, vsVersion);

            btnGenerate.Text = "Generating code...";
            bool succeeded = false;

            Task.Run(() =>
            {
                string slnPath;
                try
                {
                    slnPath = Reflector.GenerateProject(winMdFile, winRTNamespace, codeGenerationFolder,
                                                        generator, null);
                }
                catch (Exception ex)
                {
                    MessageBox.Show("Failed to generate project file\n" + ex.Message,
                                    "Failed to generate project file", MessageBoxButtons.OK, MessageBoxIcon.Error);
                    throw ex;
                }

                MethodInvoker invoker = new MethodInvoker(delegate() { btnGenerate.Text = "Building..."; });
                btnGenerate.Invoke(invoker);

                try
                {
                    NodeRTProjectBuildUtils.BuildAndCopyToOutputFolder(slnPath, vsVersion, outputFolder, platforms);
                    succeeded = true;
                }
                catch (IOException ex)
                {
                    MessageBox.Show("IO Error occured after building the project:\n" +
                                    ex.Message + "\n" +
                                    "You can access the project files at: " + codeGenerationFolder, "IO Error occured", MessageBoxButtons.OK, MessageBoxIcon.Error);
                }
                catch (Exception)
                {
                    MessageBox.Show("Failed to build the project from genreated code.\n" +
                                    "Please try to build the project manually.\n" +
                                    "You can access the project files at: " + codeGenerationFolder, "Failed to build project", MessageBoxButtons.OK, MessageBoxIcon.Error);
                }
            })
            .ContinueWith((t) =>
            {
                btnGenerate.Enabled = true;
                btnGenerate.Text    = "Generate and Build";

                if (succeeded)
                {
                    MessageBox.Show("Yay! The generated NodeRT module is located at:\n" + outputFolder, "Success");
                }
            },
                          TaskScheduler.FromCurrentSynchronizationContext());
        }
Example #2
0
        static bool GenerateAndBuildNamespace(string nodeSrcDir, string ns,
                                              VsVersions vsVersion, string winmd, string outDir, string codeGenDir)
        {
            string moduleCodeGenDir = Path.Combine(codeGenDir, ns.ToLower());
            string moduleOutDir     = Path.Combine(outDir, ns.ToLower());

            if (!Directory.Exists(moduleCodeGenDir))
            {
                Directory.CreateDirectory(moduleCodeGenDir);
            }

            if (!Directory.Exists(moduleOutDir))
            {
                Directory.CreateDirectory(moduleOutDir);
            }

            if (String.IsNullOrEmpty(nodeSrcDir))
            {
                nodeSrcDir = NodeRTProjectGenerator.DefaultDir;
            }

            if (String.IsNullOrEmpty(nodeSrcDir))
            {
                Console.WriteLine("Could not resolve node src dir, please specify a --nodesrcdir argument, as described below");
                PrintHelpAndExitWithError();
            }

            NodeRTProjectBuildUtils.Platforms platforms = NodeRTProjectBuildUtils.Platforms.Win32;

            if (NodeRTProjectBuildUtils.IsRunningOn64Bit)
            {
                platforms |= NodeRTProjectBuildUtils.Platforms.x64;
            }

            var generator = new NodeRTProjectGenerator(nodeSrcDir, vsVersion);

            Console.WriteLine("Generating code for: {0}...", ns);

            string slnPath;

            try
            {
                slnPath = Reflector.GenerateProject(winmd, ns, moduleCodeGenDir, generator, null);
            }
            catch (Exception e)
            {
                Console.WriteLine("Failed to generate code, error: {0}", e.Message);
                return(false);
            }

            Console.WriteLine("Building {0}...", ns);

            try
            {
                NodeRTProjectBuildUtils.BuildAndCopyToOutputFolder(slnPath, vsVersion, moduleOutDir, platforms);
            }
            catch (IOException e)
            {
                Console.WriteLine("IO Error occured after building the project, error: {0}", e.Message);
                Console.WriteLine("Generated project files are located at: {0}", moduleCodeGenDir);
                return(false);
            }
            catch (Exception)
            {
                Console.WriteLine("Failed to build the generated project, please try to build the project manually");
                Console.WriteLine("Generated project files are located at: {0}", moduleCodeGenDir);
                return(false);
            }
            Console.WriteLine("NodeRT module generated and built successfully at: {0}", moduleOutDir);
            return(true);
        }