Example #1
0
    void Update()
    {
        if (!_useLineButton)
        {
            DrawLine();
        }

        if (Selection.activeGameObject != null && Selection.activeGameObject.name == "NodeHolder")
        {
            _selected             = Selection.activeGameObject;
            _nodeHolderScript     = _selected.GetComponent <NodeHolder>();
            _selectedNodes        = _nodeHolderScript.GetNodes();
            _selectedNodeStartPos = _nodeHolderScript.GetStartPos();
            _nodeHolderScript.SetShape(_nodeShape);

            ModifySelected();
        }
    }