Example #1
0
        public NodeGrid Generate(NodeGrid nodeGrid)
        {
            // Calculate the number of walls to place
            int wallsLeft = (int)Math.Round(nodeGrid.CellCount * _percentFill);

            if (_fillTo)
            {
                wallsLeft -= (_add ? nodeGrid.Walls() : nodeGrid.Empty()).Count();
            }
            wallsLeft = Mathf.Clamp(wallsLeft, 0, nodeGrid.CellCount);

            // Begin adding walls
            while (wallsLeft > 0)
            {
                // Grab a node, skip if already a wall
                Node node = nodeGrid.GetRandomNode();

                if (_add)
                {
                    if (!node.Walkable)
                    {
                        continue;
                    }
                    node.Walkable = false;
                }
                else
                {
                    if (node.Walkable)
                    {
                        continue;
                    }
                    node.Walkable = true;
                }

                wallsLeft--;
            }

            return(nodeGrid);
        }