// Token: 0x060005F9 RID: 1529 RVA: 0x000189B4 File Offset: 0x00016BB4 private void GeneratePlayerSpawnPointsServer() { if (this.nullWards.Length == 0) { return; } Vector3 position = this.nullWards[0].transform.position; NodeGraph groundNodes = SceneInfo.instance.groundNodes; NodeGraphSpider nodeGraphSpider = new NodeGraphSpider(SceneInfo.instance.groundNodes, HullMask.Human); nodeGraphSpider.AddNodeForNextStep(groundNodes.FindClosestNode(position, HullClassification.Human)); for (int i = 0; i < 4; i++) { nodeGraphSpider.PerformStep(); if (nodeGraphSpider.collectedSteps.Count > 16) { break; } } for (int j = 0; j < nodeGraphSpider.collectedSteps.Count; j++) { NodeGraphSpider.StepInfo stepInfo = nodeGraphSpider.collectedSteps[j]; SpawnPoint.AddSpawnPoint(groundNodes, stepInfo.node, this.rng); } }
// Token: 0x06000DBA RID: 3514 RVA: 0x0004367C File Offset: 0x0004187C private static bool IsAcceptableAmbushSpiderStep(NodeGraph nodeGraph, NodeGraph.NodeIndex startNode, NodeGraphSpider.StepInfo stepInfo) { int num = 0; while (stepInfo.previousStep != null) { if (nodeGraph.TestNodeLineOfSight(startNode, stepInfo.node)) { return(false); } stepInfo = stepInfo.previousStep; num++; if (num > 2) { return(true); } } return(false); }