Example #1
0
        // When will the mob spawn next? Returns 0 if not available.

        // TODO: optimize this, as it is called much more often than the mob is being updated

        public int SecondsUntilSpawn(DateTime now)

        {
            int checkTimer = 0;



            if (NextSpawnDT != DateTime.MinValue)

            {
                TimeSpan Diff = NextSpawnDT.Subtract(now);

                checkTimer = (Diff.Hours * 3600) + (Diff.Minutes * 60) + Diff.Seconds;

                if (checkTimer <= 0)

                {
                    checkTimer = 0;
                }
            }



            return(checkTimer);
        }
Example #2
0
        public string GetDescription()

        {
            int countTime = 0;

            string countTimer = "";

            if (NextSpawnDT != DateTime.MinValue)
            {
                TimeSpan Diff = NextSpawnDT.Subtract(DateTime.Now);

                countTimer = Diff.Hours.ToString("00") + ":" + Diff.Minutes.ToString("00") + ":" + Diff.Seconds.ToString("00");

                countTime = (Diff.Hours * 3600) + (Diff.Minutes * 60) + Diff.Seconds;
            }

            if (countTime > 0)

            {
                // StringBuilder moved to new, common method, as equal for all paths.
                StringBuilder spawnTimer = StBuilder();

                spawnTimer.Append("\n");

                spawnTimer.AppendFormat("Last Spawned At: {0}\n", SpawnTimeStr);

                spawnTimer.AppendFormat("Last Killed At: {0}\n", KillTimeStr);

                spawnTimer.AppendFormat("Next Spawn At: {0}\n", NextSpawnStr);

                spawnTimer.AppendFormat("Spawn Timer: {0} secs\n", SpawnTimer);

                spawnTimer.AppendFormat("Spawning In: {0}\n", countTimer);

                spawnTimer.AppendFormat("Spawn Count: {0}\n", SpawnCount);

                spawnTimer.AppendFormat("Y: {0:f3}  X: {1:f3}  Z: {2:f3}", Y, X, Z);

                return(spawnTimer.ToString());
            }
            else if (SpawnTimer > 0)

            {
                StringBuilder spawnTimer = StBuilder();

                spawnTimer.Append("\n");

                spawnTimer.AppendFormat("Last Spawned At: {0}\n", SpawnTimeStr);

                spawnTimer.AppendFormat("Last Killed At: {0}\n", KillTimeStr);

                spawnTimer.AppendFormat("Next Spawn At: {0}\n", "");

                spawnTimer.AppendFormat("Spawn Timer: {0} secs\n", SpawnTimer);

                spawnTimer.AppendFormat("Spawning In: {0}\n", "");

                spawnTimer.AppendFormat("Spawn Count: {0}\n", SpawnCount);

                spawnTimer.AppendFormat("Y: {0:f3}  X: {1:f3}  Z: {2:f3}", Y, X, Z);

                return(spawnTimer.ToString());
            }
            else
            {
                StringBuilder spawnTimer = StBuilder();

                spawnTimer.Append("\n");

                spawnTimer.AppendFormat("Last Spawned At: {0}\n", SpawnTimeStr);

                spawnTimer.AppendFormat("Last Killed At: {0}\n", KillTimeStr);

                spawnTimer.AppendFormat("Next Spawn At: {0}\n", "");

                spawnTimer.AppendFormat("Spawn Timer: {0} secs\n", "0");

                spawnTimer.AppendFormat("Spawning In: {0}\n", "");

                spawnTimer.AppendFormat("Spawn Count: {0}\n", SpawnCount);

                spawnTimer.AppendFormat("Y: {0:f3}  X: {1:f3}  Z: {2:f3}", Y, X, Z);

                return(spawnTimer.ToString());
            }
        }
Example #3
0
        public String GetDescription()

        {
            String descr = null;



            int countTime = 0;

            string countTimer = "";

            if (NextSpawnDT != DateTime.MinValue)
            {
                TimeSpan Diff = NextSpawnDT.Subtract(DateTime.Now);

                countTimer = Diff.Hours.ToString("00") + ":" + Diff.Minutes.ToString("00") + ":" + Diff.Seconds.ToString("00");

                countTime = (Diff.Hours * 3600) + (Diff.Minutes * 60) + Diff.Seconds;
            }



            if (countTime > 0)

            {
                StringBuilder spawnTimer = new StringBuilder();

                spawnTimer.AppendFormat("Spawn Name: {0}\n", LastSpawnName);

                string   names_to_add = "Names encountered: ";
                string[] names        = AllNames.Split(',');

                int namecount = 0;

                foreach (string name in names)
                {
                    string namet = Regex.Replace(name.Replace("_", " "), "[0-9]", "").Trim();

                    if (namecount == 0)
                    {
                        names_to_add += namet;
                    }
                    else
                    {
                        if ((namet.Length + names_to_add.Length + 2) < 45)
                        {
                            names_to_add += ", ";
                            names_to_add += namet;
                        }
                        else
                        {
                            spawnTimer.Append(names_to_add);
                            spawnTimer.Append("\n");
                            names_to_add = namet;
                        }
                    }

                    namecount++;
                }
                if (names_to_add.Length > 0)
                {
                    spawnTimer.Append(names_to_add);
                }

                spawnTimer.Append("\n");

                spawnTimer.AppendFormat("Last Spawned At: {0}\n", SpawnTimeStr);

                spawnTimer.AppendFormat("Last Killed At: {0}\n", KillTimeStr);

                spawnTimer.AppendFormat("Next Spawn At: {0}\n", NextSpawnStr);

                spawnTimer.AppendFormat("Spawn Timer: {0} secs\n", SpawnTimer);

                spawnTimer.AppendFormat("Spawning In: {0}\n", countTimer);

                spawnTimer.AppendFormat("Spawn Count: {0}\n", SpawnCount);

                spawnTimer.AppendFormat("Y: {0:f3}  X: {1:f3}  Z: {2:f3}", Y, X, Z);

                descr = spawnTimer.ToString();
            }

            else if (SpawnTimer > 0)

            {
                StringBuilder spawnTimer = new StringBuilder();

                spawnTimer.AppendFormat("Spawn Name: {0}\n", LastSpawnName);

                string   names_to_add = "Names encountered: ";
                string[] names        = AllNames.Split(',');

                int namecount = 0;

                foreach (string name in names)
                {
                    string namet = Regex.Replace(name.Replace("_", " "), "[0-9]", "").Trim();

                    if (namecount == 0)
                    {
                        names_to_add += namet;
                    }
                    else
                    {
                        if ((namet.Length + names_to_add.Length + 2) < 45)
                        {
                            names_to_add += ", ";
                            names_to_add += namet;
                        }
                        else
                        {
                            spawnTimer.Append(names_to_add);
                            spawnTimer.Append("\n");

                            names_to_add = namet;
                        }
                    }

                    namecount++;
                }
                if (names_to_add.Length > 0)
                {
                    spawnTimer.Append(names_to_add);
                }

                spawnTimer.Append("\n");

                spawnTimer.AppendFormat("Last Spawned At: {0}\n", SpawnTimeStr);

                spawnTimer.AppendFormat("Last Killed At: {0}\n", KillTimeStr);

                spawnTimer.AppendFormat("Next Spawn At: {0}\n", "");

                spawnTimer.AppendFormat("Spawn Timer: {0} secs\n", SpawnTimer);

                spawnTimer.AppendFormat("Spawning In: {0}\n", "");

                spawnTimer.AppendFormat("Spawn Count: {0}\n", SpawnCount);

                spawnTimer.AppendFormat("Y: {0:f3}  X: {1:f3}  Z: {2:f3}", Y, X, Z);

                descr = spawnTimer.ToString();
            }

            else

            {
                StringBuilder spawnTimer = new StringBuilder();

                spawnTimer.AppendFormat("Spawn Name: {0}\n", LastSpawnName);

                string   names_to_add = "Names encountered: ";
                string[] names        = AllNames.Split(',');

                int namecount = 0;

                foreach (string name in names)
                {
                    string namet = Regex.Replace(name.Replace("_", " "), "[0-9]", "").Trim();

                    if (namecount == 0)
                    {
                        names_to_add += namet;
                    }
                    else
                    {
                        if ((namet.Length + names_to_add.Length + 2) < 45)
                        {
                            names_to_add += ", ";
                            names_to_add += namet;
                        }
                        else
                        {
                            spawnTimer.Append(names_to_add);
                            spawnTimer.Append("\n");

                            names_to_add = namet;
                        }
                    }

                    namecount++;
                }
                if (names_to_add.Length > 0)
                {
                    spawnTimer.Append(names_to_add);
                }

                spawnTimer.Append("\n");

                spawnTimer.AppendFormat("Last Spawned At: {0}\n", SpawnTimeStr);

                spawnTimer.AppendFormat("Last Killed At: {0}\n", KillTimeStr);

                spawnTimer.AppendFormat("Next Spawn At: {0}\n", "");

                spawnTimer.AppendFormat("Spawn Timer: {0} secs\n", "0");

                spawnTimer.AppendFormat("Spawning In: {0}\n", "");

                spawnTimer.AppendFormat("Spawn Count: {0}\n", SpawnCount);

                spawnTimer.AppendFormat("Y: {0:f3}  X: {1:f3}  Z: {2:f3}", Y, X, Z);

                descr = spawnTimer.ToString();
            }

            return(descr);
        }