Example #1
0
 public void UnloadWaterScene()
 {
     _player.StopActions(false);
     _player.setPlayerColorDefault();
     SceneManager.UnloadSceneAsync(11);
     _canvas.enabled       = true;
     _canvasScaler.enabled = true;
     _water.WaterTriggerStart();
     _bjornActivate.ActivateBjorn();
     _player.enabled = true;
     _eventManager.WaterSceneActivated();
 }