public static void NewCharacter() { NewCharacterWindow window = (NewCharacterWindow)EditorWindow.GetWindow( typeof(NewCharacterWindow) ); window.Show(); }
private NewCharacterWindowHandler() { _window = GameObject.Find("Spawner").GetComponent <NewCharacterWindow>(); }
private NewCharacterWindowHandler() { _window = GameObject.Find("Spawner").GetComponent<NewCharacterWindow>(); }