Example #1
0
    public void InputReset()
    {
        if (neuralNetwork != null)
        {
            neuralNetwork.AssignInputLayer(GetInputs());
        }
        else
        {
            Debug.Log(gameObject.name + "network is dissapired");

            NNExists = false;
        }
        //foreach (NeuralNetwork.Neuron n in neuralNetwork.InputLayer)
        //{
        //    Debug.Log(n.output);
        //}
    }