Example #1
0
 public DamageArgs(NetworkedHealth sender, GameObject damageSource, float damageAmount)
 {
     senderObject      = sender.gameObject;
     _sender           = sender;
     this.damageSource = damageSource;
     this.damageAmount = damageAmount;
 }
Example #2
0
 public HealthChangeArgs(NetworkedHealth sender, GameObject changeSource, float newValue, float changeAmount)
 {
     senderObject      = sender.gameObject;
     _sender           = sender;
     this.changeSource = changeSource;
     this.newValue     = newValue;
     this.changeAmount = changeAmount;
 }
Example #3
0
 public DeathArgs(NetworkedHealth sender, GameObject killer)
 {
     senderObject = sender.gameObject;
     _sender      = sender;
     this.killer  = killer;
 }