public HubInitializer( ProjectEventManager eventManager, NetworkedCharacterSpawner characterSpawner, GenericMessageWithResponseHost messageWithResponse ) { _eventManager = eventManager; _characterSpawner = characterSpawner; _messageWithResponse = messageWithResponse; }
public LevelInitializer( GenericMessageWithResponseHost messageWithResponse, NetworkedCharacterSpawner characterSpawner, LevelGraphMessageSender graphSender, ProjectEventManager eventManager, HostDoorManager hostDoorManager ) { _messageWithResponse = messageWithResponse; _characterSpawner = characterSpawner; _graphSender = graphSender; _eventManager = eventManager; _hostDoorManager = hostDoorManager; }
public ItemInitializer(NetworkedCharacterSpawner spawner, PlayerWeaponDataManager weaponData, PlayerInventoryDataManager invData) { _spawner = spawner; _weaponData = weaponData; _invData = invData; }