Example #1
0
 // Use this for initialization
 void Start()
 {
     m_parentHealth = GetComponentInParent <AIHealth>();
     networkedAI    = GetComponentInParent <NetworkedAI>();
     if (networkedAI != null)
     {
         aiType = networkedAI.aiType;
     }
 }
Example #2
0
 // Use this for initialization
 void Start()
 {
     cannonController = GetComponentInChildren <AICannonController>();
     networkAI        = GetComponentInParent <NetworkedAI>();
     if (networkAI != null)
     {
         aiType = networkAI.aiType;
     }
     else
     {
         Debug.LogError("NetworkedAI was unable to be found in parent.");
     }
 }
Example #3
0
 // Use this for initialization
 void Start()
 {
     cannonController = GetComponentInChildren<AICannonController>();
     networkAI = GetComponentInParent<NetworkedAI>();
     if (networkAI != null)
     {
         aiType = networkAI.aiType;
     }
     else
     {
         Debug.LogError("NetworkedAI was unable to be found in parent.");
     }
 }
 // Use this for initialization
 void Start()
 {
     m_parentHealth = GetComponentInParent<AIHealth>();
     networkedAI = GetComponentInParent<NetworkedAI>();
     if (networkedAI != null)
     {
         aiType = networkedAI.aiType;
     }
 }