//update method private void OnNetworkUpdate(object sender, NetworkUpdatedEvent e) { string value = NetworkUtil.GetInstance().GetKey(Key)?.ToString(); if (value == "BAD" || value == "" || value == null) { plane.SetMaterial(Material.FromColor(Color.Red)); } else if (value == "OK") { plane.SetMaterial(Material.FromColor(Color.Yellow)); } else if (value == "GOOD") { plane.SetMaterial(Material.FromColor(Color.Green)); } }
//update method private void OnNetworkUpdate(object sender, NetworkUpdatedEvent e) { string value = NetworkUtil.GetInstance().GetKey(Key).ToString(); if (value == "BAD" || value == "" || value == null) { PlaneRenderer.material.color = Color.red; } else if (value == "OK") { PlaneRenderer.material.color = Color.yellow; } else if (value == "GOOD") { PlaneRenderer.material.color = Color.green; } }
//update method private void OnNetworkUpdate(object sender, NetworkUpdatedEvent e) { string value = NetworkUtil.GetInstance().GetKey(Key).ToString(); Text.text = Label + "\n" + value; }