Example #1
0
        private static void MovePickerPanelToWorld(On.RoR2.PickupPickerController.orig_OnDisplayBegin orig, PickupPickerController self, NetworkUIPromptController networkUIPromptController, LocalUser localUser, CameraRigController cameraRigController)
        {
            orig(self, networkUIPromptController, localUser, cameraRigController);

            if (self.panelInstance && GetUICamera())
            {
                pickerCanvas = GameObject.Instantiate(pickerCanvasPrefab);
                pickerCanvas.GetComponent <Canvas>().worldCamera = cachedUICam;
                pickerCanvas.transform.rotation = Quaternion.Euler(0, cachedUICam.transform.eulerAngles.y, 0);
                pickerCanvas.transform.position = pickerCanvas.transform.forward * 4;
                if (ModConfig.InitialRoomscaleValue)
                {
                    pickerCanvas.transform.Translate(0, ModConfig.PlayerHeight.Value, 0);
                }

                RectTransform panelTransform = self.panelInstance.transform as RectTransform;
                panelTransform.SetParent(pickerCanvas.transform);
                panelTransform.localPosition = Vector3.zero;
                panelTransform.localRotation = Quaternion.identity;
                panelTransform.localScale    = Vector3.one;
                panelTransform.offsetMin     = Vector2.zero;
                panelTransform.offsetMax     = Vector2.zero;

                LeTai.Asset.TranslucentImage.TranslucentImage translucentImage = self.panelInstance.gameObject.GetComponent <LeTai.Asset.TranslucentImage.TranslucentImage>();

                if (translucentImage)
                {
                    translucentImage.enabled = false;
                }
            }
        }
Example #2
0
 private static void DestroyPickerPanelCanvas(On.RoR2.PickupPickerController.orig_OnDisplayEnd orig, PickupPickerController self, NetworkUIPromptController networkUIPromptController, LocalUser localUser, CameraRigController cameraRigController)
 {
     orig(self, networkUIPromptController, localUser, cameraRigController);
     if (pickerCanvas)
     {
         GameObject.Destroy(pickerCanvas);
     }
 }