/// <summary> /// Dispose /// </summary> public virtual void Dispose() { socket.Dispose(); if (responseObject.obj != null) { responseObject.Dispose(); } messageManager.Dispose(); }
/// <summary> /// Dispose /// </summary> public virtual void Dispose() { socket.Dispose(); var _r = responseObject; if (_r != null) { messageManager.Return(_r); } messageManager.Dispose(); }
/// <summary> /// Dispose /// </summary> public virtual void Dispose() { session.Dispose(); messageManager.Dispose(); }