public void SpawnRoom1Elements() { GameObject keyProxyObj = PhotonNetwork.Instantiate("KeyProxy", m_key.transform.position, m_key.transform.rotation, 0); NetworkProxy keyProxy = keyProxyObj.GetComponent <NetworkProxy>(); keyProxy.m_TransformToCopy = m_key.transform; keyProxyObj.GetComponent <MeshRenderer>().enabled = false; GameObject doorProxyObj = PhotonNetwork.Instantiate("DoorProxy", m_Door.transform.position, m_Door.transform.rotation, 0); NetworkProxy doorProxy = doorProxyObj.GetComponent <NetworkProxy>(); doorProxy.m_TransformToCopy = m_Door.transform; GameObject drawerProxyObj = PhotonNetwork.Instantiate("DrawerProxy", m_Drawer.transform.position, m_Drawer.transform.rotation, 0); NetworkProxy drawerProxy = drawerProxyObj.GetComponent <NetworkProxy>(); drawerProxy.m_TransformToCopy = m_Drawer.transform; GameObject valveProxyObj = PhotonNetwork.Instantiate("KnobProxy", m_Valve.transform.position, m_Valve.transform.rotation, 0); NetworkProxy valveProxy = valveProxyObj.GetComponent <NetworkProxy>(); valveProxy.m_TransformToCopy = m_Valve.transform; foreach (GameObject switchObj in m_Switches) { GameObject networkSwitchObj = PhotonNetwork.Instantiate("SwitchHandleProxy", switchObj.transform.position, switchObj.transform.rotation, 0); NetworkProxy networkSwitchProxy = networkSwitchObj.GetComponent <NetworkProxy>(); networkSwitchProxy.m_TransformToCopy = switchObj.transform; } }
public void AddGearPlayer() { if (PhotonNetwork.room != null) { int numGearPlayers = 0; if (PhotonNetwork.room.customProperties["gearNum"] != null) { numGearPlayers = (int)PhotonNetwork.room.customProperties["gearNum"]; } numGearPlayers++; Hashtable newPlayerProps = new Hashtable(); newPlayerProps.Add("numGears", numGearPlayers); PhotonNetwork.player.SetCustomProperties(newPlayerProps); Hashtable newRoomProperties = new Hashtable(); newRoomProperties.Add("gearNum", numGearPlayers); PhotonNetwork.room.SetCustomProperties(newRoomProperties); m_Head.transform.position = m_GearVRSpawns[numGearPlayers - 1].position; Transform gearProxyPosition = m_GearProxyPositions[numGearPlayers - 1]; GameObject headProxyObj = PhotonNetwork.Instantiate("GearHeadProxy", gearProxyPosition.position, Quaternion.identity, 0); NetworkProxy headProxy = headProxyObj.GetComponent <NetworkProxy>(); headProxy.m_TransformToCopy = m_Head; GameObject headProxyObjForGearRoom = PhotonNetwork.Instantiate("GearHeadProxyForGearRoom", m_GearVRSpawns[numGearPlayers - 1].position, Quaternion.identity, 0); NetworkProxy headProxyForGearRoom = headProxyObjForGearRoom.GetComponent <NetworkProxy>(); headProxyForGearRoom.m_TransformToCopy = m_Head; } }
// TODO: Implement lazy load pattern so each instance creation doesn't create every object instance for no reason")] public TMDbClient(ITMDbSettings settings) : base(settings.BaseUrl) { if (settings.ApiKey.IsNullOrEmpty()) { throw new ArgumentNullException(nameof(settings.ApiKey)); } Settings = settings; Account = new AccountProxy(this); Authentication = new AuthenticationProxy(this); Certifications = new CertificationsProxy(this); Changes = new ChangesProxy(this); Collections = new CollectionsProxy(this); Configuration = new ConfigurationProxy(this); Credits = new CreditsProxy(this); Discover = new DiscoverProxy(this); Exports = new ExportsProxy(this); Find = new FindProxy(this); Genres = new GenresProxy(this); GuestSessions = new GuestSessionsProxy(this); Keywords = new KeywordsProxy(this); Lists = new ListsProxy(this); Movies = new MoviesProxy(this); Network = new NetworkProxy(this); People = new PeopleProxy(this); Reviews = new ReviewsProxy(this); Search = new SearchProxy(this); Trending = new TrendingProxy(this); TVEpisodeGroups = new TVEpisodeGroupsProxy(this); TVEpisodes = new TVEpisodesProxy(this); TV = new TVProxy(this); TVSeasons = new TVSeasonsProxy(this); }
public override void End() { base.End(); Network.Disconnect(); MasterServer.UnregisterHost(); NetworkProxy.End(); }
public StreamSocket(ProtocolInstance instance, NetworkProxy proxy, EndPoint addr, EndPoint sourceAddr) { _instance = instance; _proxy = proxy; _addr = addr; _sourceAddr = sourceAddr; _fd = Network.createSocket(false, (_proxy != null ? _proxy.getAddress() : _addr).AddressFamily); _state = StateNeedConnect; Network.setBlock(_fd, false); Network.setTcpBufSize(_fd, _instance); _readEventArgs = new SocketAsyncEventArgs(); _readEventArgs.Completed += new EventHandler <SocketAsyncEventArgs>(ioCompleted); _writeEventArgs = new SocketAsyncEventArgs(); _writeEventArgs.Completed += new EventHandler <SocketAsyncEventArgs>(ioCompleted); // // For timeouts to work properly, we need to receive/send // the data in several chunks. Otherwise, we would only be // notified when all the data is received/written. The // connection timeout could easily be triggered when // receiging/sending large messages. // _maxSendPacketSize = Math.Max(512, Network.getSendBufferSize(_fd)); _maxRecvPacketSize = Math.Max(512, Network.getRecvBufferSize(_fd)); }
public static void Main(string[] args) { //TestNetwork(); if (args.Length == 0) { ServerUtil.RunServerInThread(typeof(Lockstep.Server.Servers.Program).Assembly, EServerType.DaemonServer); Thread.Sleep(TimeSpan.FromSeconds(3)); } else { FakeClient._RandomSeed = DateTime.Now.Millisecond; } client = GetDebugClient(); ClientUtil.RunClient(client); while (true) { var cmd = Console.ReadLine(); if (cmd == "kc") { client.DoDestroy(); } if (cmd == "nc") { client = GetDebugClient(); ClientUtil.RunClient(client); } Thread.Sleep(30); } }
public override void Start() { base.Start(); NetworkProxy.Start(); setIncomingPassword(); Network.InitializeServer(MAX_NUMBER_OF_OTHER_PLAYERS, PORT, USE_NAT_FACILITATOR); Exchange(); }
public void Connect(int index) { HostData host = hosts[index]; int port = NetworkGameFormatter.ParseCommentPort(host.comment); log("Connecting to: " + HostDataFormatter.getDebugName(host)); NetworkProxy.Connect(port); }
public List <Connector> resolve(string host, int port, Ice.EndpointSelectionType selType, EndpointI endpoint) { // // Try to get the addresses without DNS lookup. If this doesn't // work, we retry with DNS lookup (and observer). // NetworkProxy networkProxy = _instance.networkProxy(); if (networkProxy == null) { List <EndPoint> addrs = Network.getAddresses(host, port, _protocol, selType, _preferIPv6, false); if (addrs.Count > 0) { return(endpoint.connectors(addrs, null)); } } Ice.Instrumentation.CommunicatorObserver obsv = _instance.getObserver(); Ice.Instrumentation.Observer observer = null; if (obsv != null) { observer = obsv.getEndpointLookupObserver(endpoint); if (observer != null) { observer.attach(); } } List <Connector> connectors = null; try { if (networkProxy != null) { networkProxy = networkProxy.resolveHost(); } connectors = endpoint.connectors(Network.getAddresses(host, port, _protocol, selType, _preferIPv6, true), networkProxy); } catch (Ice.LocalException ex) { if (observer != null) { observer.failed(ex.ice_name()); } throw ex; } finally { if (observer != null) { observer.detach(); } } return(connectors); }
public void resolve(string host, int port, Ice.EndpointSelectionType selType, EndpointI endpoint, EndpointI_connectors callback) { // // Try to get the addresses without DNS lookup. If this doesn't work, we queue a resolve // entry and the thread will take care of getting the endpoint addresses. // NetworkProxy networkProxy = _instance.networkProxy(); if (networkProxy == null) { try { List <EndPoint> addrs = Network.getAddresses(host, port, _protocol, selType, _preferIPv6, false); if (addrs.Count > 0) { callback.connectors(endpoint.connectors(addrs, null)); return; } } catch (Ice.LocalException ex) { callback.exception(ex); return; } } _m.Lock(); try { Debug.Assert(!_destroyed); ResolveEntry entry = new ResolveEntry(); entry.host = host; entry.port = port; entry.selType = selType; entry.endpoint = endpoint; entry.callback = callback; Ice.Instrumentation.CommunicatorObserver obsv = _instance.getObserver(); if (obsv != null) { entry.observer = obsv.getEndpointLookupObserver(endpoint); if (entry.observer != null) { entry.observer.attach(); } } _queue.AddLast(entry); _m.Notify(); } finally { _m.Unlock(); } }
public virtual List <Connector> connectors(List <EndPoint> addresses, NetworkProxy proxy) { List <Connector> connectors = new List <Connector>(); foreach (EndPoint p in addresses) { connectors.Add(createConnector(p, proxy)); } return(connectors); }
public override List <Connector> connectors(List <EndPoint> addresses, NetworkProxy networkProxy) { List <Connector> connectors = new List <Connector>(); foreach (EndPoint addr in addresses) { connectors.Add(new UdpConnector(instance_, addr, _mcastInterface, _mcastTtl, connectionId_)); } return(connectors); }
public StreamSocket(ProtocolInstance instance, NetworkProxy proxy, EndPoint addr, EndPoint sourceAddr) { _proxy = proxy; _addr = addr; _sourceAddr = sourceAddr; _fd = Network.createSocket(false, (_proxy != null ? _proxy.getAddress() : _addr).AddressFamily); _state = StateNeedConnect; init(instance); }
public override List <Connector> connectors(List <EndPoint> addresses, NetworkProxy networkProxy) { List <Connector> connectors = new List <Connector>(); foreach (EndPoint addr in addresses) { connectors.Add(new TcpConnector(_instance, addr, networkProxy, _timeout, connectionId_)); } return(connectors); }
public static void RunClient(NetworkProxy loginManager) { clients.Add(loginManager); Console.WriteLine( "=============== LockstepPlatform FakeClient" + clients.Count + " Start!! ==============="); if (clients.Count == 1) { var thread = new Thread(_RunClient); thread.Start(true); } }
public StreamSocket(ProtocolInstance instance, NetworkProxy proxy, EndPoint addr, EndPoint sourceAddr) { _instance = instance; _proxy = proxy; _addr = addr; _sourceAddr = sourceAddr; _fd = Network.createSocket(false, (_proxy != null ? _proxy.getAddress() : _addr).AddressFamily); _state = StateNeedConnect; init(); }
// // Only for use by TcpEndpoint // internal TcpConnector(Instance instance, EndPoint addr, NetworkProxy proxy, int timeout, string connectionId) { _instance = instance; _traceLevels = instance.traceLevels(); _logger = instance.initializationData().logger; _addr = addr; _proxy = proxy; _timeout = timeout; _connectionId = connectionId; _hashCode = 5381; IceInternal.HashUtil.hashAdd(ref _hashCode, _addr); IceInternal.HashUtil.hashAdd(ref _hashCode, _timeout); IceInternal.HashUtil.hashAdd(ref _hashCode, _connectionId); }
// // Only for use by TcpConnector, TcpAcceptor // internal TcpTransceiver(Instance instance, Socket fd, EndPoint addr, NetworkProxy proxy, bool connected) { _fd = fd; _addr = addr; _proxy = proxy; _traceLevels = instance.traceLevels(); _logger = instance.initializationData().logger; _stats = instance.initializationData().stats; _state = connected ? StateConnected : StateNeedConnect; _desc = connected ? Network.fdToString(_fd, _proxy, _addr) : "<not connected>"; #if ICE_SOCKET_ASYNC_API _readEventArgs = new SocketAsyncEventArgs(); _readEventArgs.Completed += new EventHandler <SocketAsyncEventArgs>(ioCompleted); _writeEventArgs = new SocketAsyncEventArgs(); _writeEventArgs.Completed += new EventHandler <SocketAsyncEventArgs>(ioCompleted); #if SILVERLIGHT String policy = instance.initializationData().properties.getProperty("Ice.ClientAccessPolicyProtocol"); if (policy.Equals("Http")) { _readEventArgs.SocketClientAccessPolicyProtocol = SocketClientAccessPolicyProtocol.Http; _writeEventArgs.SocketClientAccessPolicyProtocol = SocketClientAccessPolicyProtocol.Http; } else if (!String.IsNullOrEmpty(policy)) { _logger.warning("Ignoring invalid Ice.ClientAccessPolicyProtocol value `" + policy + "'"); } #endif #endif _maxSendPacketSize = Network.getSendBufferSize(fd); if (_maxSendPacketSize < 512) { _maxSendPacketSize = 0; } _maxReceivePacketSize = Network.getRecvBufferSize(fd); if (_maxReceivePacketSize < 512) { _maxReceivePacketSize = 0; } }
// // Only for use by TcpEndpoint // internal TcpConnector(ProtocolInstance instance, EndPoint addr, NetworkProxy proxy, EndPoint sourceAddr, int timeout, string connectionId) { _instance = instance; _addr = addr; _proxy = proxy; _sourceAddr = sourceAddr; _timeout = timeout; _connectionId = connectionId; _hashCode = 5381; HashUtil.hashAdd(ref _hashCode, _addr); if (_sourceAddr != null) { HashUtil.hashAdd(ref _hashCode, _sourceAddr); } HashUtil.hashAdd(ref _hashCode, _timeout); HashUtil.hashAdd(ref _hashCode, _connectionId); }
void SpawnHMDProxy() { //GameObject leftProxyObj = PhotonNetwork.Instantiate("Whirligig", new Vector3(-1.15f, 1.25f, 0.134f), Quaternion.identity, 0); GameObject leftProxyObj = PhotonNetwork.Instantiate("NetworkProxy", new Vector3(50f, 50f, 50f), Quaternion.identity, 0); GameObject rightProxyObj = PhotonNetwork.Instantiate("NetworkProxy", new Vector3(50f, 50f, 50f), Quaternion.identity, 0); GameObject headProxyObj = PhotonNetwork.Instantiate("ViveHeadProxy", new Vector3(50f, 50f, 50f), Quaternion.identity, 0); NetworkProxy leftProxy = leftProxyObj.GetComponent <NetworkProxy>(); NetworkProxy rightProxy = rightProxyObj.GetComponent <NetworkProxy>(); NetworkProxy headProxy = headProxyObj.GetComponent <NetworkProxy>(); headProxyObj.GetComponentInChildren <MeshRenderer>().enabled = false; leftProxyObj.GetComponentInChildren <MeshRenderer>().enabled = false; rightProxyObj.GetComponentInChildren <MeshRenderer>().enabled = false; leftProxy.m_TransformToCopy = m_LeftHand; rightProxy.m_TransformToCopy = m_RightHand; headProxy.m_TransformToCopy = m_Head; headProxy.GetComponent <Camera>().enabled = false; }
// // Only for use by TcpEndpoint // internal TcpConnector(ProtocolInstance instance, EndPoint addr, NetworkProxy proxy, EndPoint sourceAddr, int timeout, string connectionId) { _instance = instance; _addr = addr; _proxy = proxy; _sourceAddr = sourceAddr; _timeout = timeout; _connectionId = connectionId; _hashCode = 5381; IceInternal.HashUtil.hashAdd(ref _hashCode, _addr); if(_sourceAddr != null) { IceInternal.HashUtil.hashAdd(ref _hashCode, _sourceAddr); } IceInternal.HashUtil.hashAdd(ref _hashCode, _timeout); IceInternal.HashUtil.hashAdd(ref _hashCode, _connectionId); }
public static string fdToString(Socket socket, NetworkProxy proxy, EndPoint target) { try { if (socket == null) { return("<closed>"); } EndPoint remote = getRemoteAddress(socket); System.Text.StringBuilder s = new System.Text.StringBuilder(); s.Append("local address = " + localAddrToString(getLocalAddress(socket))); if (proxy != null) { if (remote == null) { remote = proxy.getAddress(); } s.Append("\n" + proxy.getName() + " proxy address = " + remoteAddrToString(remote)); s.Append("\nremote address = " + remoteAddrToString(target)); } else { if (remote == null) { remote = target; } s.Append("\nremote address = " + remoteAddrToString(remote)); } return(s.ToString()); } catch (ObjectDisposedException) { return("<closed>"); } }
protected override Connector createConnector(EndPoint addr, NetworkProxy proxy) { return(new UdpConnector(instance_, addr, sourceAddr_, _mcastInterface, _mcastTtl, connectionId_)); }
protected abstract Connector createConnector(EndPoint addr, NetworkProxy proxy);
public virtual List<Connector> connectors(List<EndPoint> addresses, NetworkProxy proxy) { List<Connector> connectors = new List<Connector>(); foreach(EndPoint p in addresses) { connectors.Add(createConnector(p, proxy)); } return connectors; }
public void run() { while (true) { ResolveEntry r; Ice.Instrumentation.ThreadObserver threadObserver; lock (this) { while (!_destroyed && _queue.Count == 0) { Monitor.Wait(this); } if (_destroyed) { break; } r = _queue.First.Value; _queue.RemoveFirst(); threadObserver = _observer; } if (threadObserver != null) { threadObserver.stateChanged(Ice.Instrumentation.ThreadState.ThreadStateIdle, Ice.Instrumentation.ThreadState.ThreadStateInUseForOther); } try { NetworkProxy networkProxy = _instance.networkProxy(); int protocol = _protocol; if (networkProxy != null) { networkProxy = networkProxy.resolveHost(protocol); if (networkProxy != null) { protocol = networkProxy.getProtocolSupport(); } } List <EndPoint> addrs = Network.getAddresses(r.host, r.port, protocol, r.selType, _preferIPv6, true); if (r.observer != null) { r.observer.detach(); r.observer = null; } r.callback.connectors(r.endpoint.connectors(addrs, networkProxy)); } catch (Ice.LocalException ex) { if (r.observer != null) { r.observer.failed(ex.ice_id()); r.observer.detach(); } r.callback.exception(ex); } finally { if (threadObserver != null) { threadObserver.stateChanged(Ice.Instrumentation.ThreadState.ThreadStateInUseForOther, Ice.Instrumentation.ThreadState.ThreadStateIdle); } } } foreach (ResolveEntry entry in _queue) { Ice.CommunicatorDestroyedException ex = new Ice.CommunicatorDestroyedException(); if (entry.observer != null) { entry.observer.failed(ex.ice_id()); entry.observer.detach(); } entry.callback.exception(ex); } _queue.Clear(); if (_observer != null) { _observer.detach(); } }
public override List<Connector> connectors(List<EndPoint> addresses, NetworkProxy networkProxy) { List<Connector> connectors = new List<Connector>(); foreach(EndPoint addr in addresses) { connectors.Add(new TcpConnector(_instance, addr, networkProxy, _timeout, connectionId_)); } return connectors; }
// // Only for use by TcpConnector, TcpAcceptor // internal TcpTransceiver(Instance instance, Socket fd, EndPoint addr, NetworkProxy proxy, bool connected) { _fd = fd; _addr = addr; _proxy = proxy; _traceLevels = instance.traceLevels(); _logger = instance.initializationData().logger; _stats = instance.initializationData().stats; _state = connected ? StateConnected : StateNeedConnect; _desc = connected ? Network.fdToString(_fd, _proxy, _addr) : "<not connected>"; #if ICE_SOCKET_ASYNC_API _readEventArgs = new SocketAsyncEventArgs(); _readEventArgs.Completed += new EventHandler<SocketAsyncEventArgs>(ioCompleted); _writeEventArgs = new SocketAsyncEventArgs(); _writeEventArgs.Completed += new EventHandler<SocketAsyncEventArgs>(ioCompleted); #if SILVERLIGHT String policy = instance.initializationData().properties.getProperty("Ice.ClientAccessPolicyProtocol"); if(policy.Equals("Http")) { _readEventArgs.SocketClientAccessPolicyProtocol = SocketClientAccessPolicyProtocol.Http; _writeEventArgs.SocketClientAccessPolicyProtocol = SocketClientAccessPolicyProtocol.Http; } else if(!String.IsNullOrEmpty(policy)) { _logger.warning("Ignoring invalid Ice.ClientAccessPolicyProtocol value `" + policy + "'"); } #endif #endif _maxSendPacketSize = Network.getSendBufferSize(fd); if(_maxSendPacketSize < 512) { _maxSendPacketSize = 0; } _maxReceivePacketSize = Network.getRecvBufferSize(fd); if(_maxReceivePacketSize < 512) { _maxReceivePacketSize = 0; } }
private TraceLevels _traceLevels; // Immutable, not reset by destroy(). #endregion Fields #region Constructors // // Only for use by Ice.CommunicatorI // public Instance(Ice.Communicator communicator, Ice.InitializationData initData) { _state = StateActive; _initData = initData; try { if(_initData.properties == null) { _initData.properties = Ice.Util.createProperties(); } lock(_staticLock) { if(!_oneOffDone) { string stdOut = _initData.properties.getProperty("Ice.StdOut"); string stdErr = _initData.properties.getProperty("Ice.StdErr"); System.IO.StreamWriter outStream = null; if(stdOut.Length > 0) { try { outStream = System.IO.File.AppendText(stdOut); } catch(System.IO.IOException ex) { Ice.FileException fe = new Ice.FileException(ex); fe.path = stdOut; throw fe; } outStream.AutoFlush = true; System.Console.Out.Close(); System.Console.SetOut(outStream); } if(stdErr.Length > 0) { if(stdErr.Equals(stdOut)) { System.Console.SetError(outStream); } else { System.IO.StreamWriter errStream = null; try { errStream = System.IO.File.AppendText(stdErr); } catch(System.IO.IOException ex) { Ice.FileException fe = new Ice.FileException(ex); fe.path = stdErr; throw fe; } errStream.AutoFlush = true; System.Console.Error.Close(); System.Console.SetError(errStream); } } _oneOffDone = true; } } if(_initData.logger == null) { string logfile = _initData.properties.getProperty("Ice.LogFile"); if(_initData.properties.getPropertyAsInt("Ice.UseSyslog") > 0 && AssemblyUtil.platform_ != AssemblyUtil.Platform.Windows) { if(logfile.Length != 0) { throw new Ice.InitializationException("Ice.LogFile and Ice.UseSyslog cannot both be set."); } _initData.logger = new Ice.SysLoggerI(_initData.properties.getProperty("Ice.ProgramName"), _initData.properties.getPropertyWithDefault("Ice.SyslogFacility", "LOG_USER")); } else if(logfile.Length != 0) { _initData.logger = new Ice.FileLoggerI(_initData.properties.getProperty("Ice.ProgramName"), logfile); } else if(Ice.Util.getProcessLogger() is Ice.LoggerI) { // // Ice.ConsoleListener is enabled by default. // bool console = _initData.properties.getPropertyAsIntWithDefault("Ice.ConsoleListener", 1) > 0; _initData.logger = new Ice.TraceLoggerI(_initData.properties.getProperty("Ice.ProgramName"), console); } if(Ice.Util.getProcessLogger() is Ice.LoggerI) { _initData.logger = new Ice.ConsoleLoggerI(_initData.properties.getProperty("Ice.ProgramName")); } else { _initData.logger = Ice.Util.getProcessLogger(); } } _traceLevels = new TraceLevels(_initData.properties); _defaultsAndOverrides = new DefaultsAndOverrides(_initData.properties, _initData.logger); _clientACM = new ACMConfig(_initData.properties, _initData.logger, "Ice.ACM.Client", new ACMConfig(_initData.properties, _initData.logger, "Ice.ACM", new ACMConfig(false))); _serverACM = new ACMConfig(_initData.properties, _initData.logger, "Ice.ACM.Server", new ACMConfig(_initData.properties, _initData.logger, "Ice.ACM", new ACMConfig(true))); { const int defaultMessageSizeMax = 1024; int num = _initData.properties.getPropertyAsIntWithDefault("Ice.MessageSizeMax", defaultMessageSizeMax); if(num < 1 || num > 0x7fffffff / 1024) { _messageSizeMax = 0x7fffffff; } else { _messageSizeMax = num * 1024; // Property is in kilobytes, _messageSizeMax in bytes } } if(_initData.properties.getProperty("Ice.BatchAutoFlushSize").Length == 0 && _initData.properties.getProperty("Ice.BatchAutoFlush").Length > 0) { if(_initData.properties.getPropertyAsInt("Ice.BatchAutoFlush") > 0) { _batchAutoFlushSize = _messageSizeMax; } } else { int num = _initData.properties.getPropertyAsIntWithDefault("Ice.BatchAutoFlushSize", 1024); // 1MB if(num < 1) { _batchAutoFlushSize = num; } else if(num > 0x7fffffff / 1024) { _batchAutoFlushSize = 0x7fffffff; } else { _batchAutoFlushSize = num * 1024; // Property is in kilobytes, _batchAutoFlushSize in bytes } } _cacheMessageBuffers = _initData.properties.getPropertyAsIntWithDefault("Ice.CacheMessageBuffers", 2); _implicitContext = Ice.ImplicitContextI.create(_initData.properties.getProperty("Ice.ImplicitContext")); _routerManager = new RouterManager(); _locatorManager = new LocatorManager(_initData.properties); _referenceFactory = new ReferenceFactory(this, communicator); _proxyFactory = new ProxyFactory(this); _requestHandlerFactory = new RequestHandlerFactory(this); bool isIPv6Supported = Network.isIPv6Supported(); bool ipv4 = _initData.properties.getPropertyAsIntWithDefault("Ice.IPv4", 1) > 0; bool ipv6 = _initData.properties.getPropertyAsIntWithDefault("Ice.IPv6", isIPv6Supported ? 1 : 0) > 0; if(!ipv4 && !ipv6) { throw new Ice.InitializationException("Both IPV4 and IPv6 support cannot be disabled."); } else if(ipv4 && ipv6) { _protocolSupport = Network.EnableBoth; } else if(ipv4) { _protocolSupport = Network.EnableIPv4; } else { _protocolSupport = Network.EnableIPv6; } _preferIPv6 = _initData.properties.getPropertyAsInt("Ice.PreferIPv6Address") > 0; _networkProxy = createNetworkProxy(_initData.properties, _protocolSupport); _endpointFactoryManager = new EndpointFactoryManager(this); ProtocolInstance tcpInstance = new ProtocolInstance(this, Ice.TCPEndpointType.value, "tcp", false); _endpointFactoryManager.add(new TcpEndpointFactory(tcpInstance)); ProtocolInstance udpInstance = new ProtocolInstance(this, Ice.UDPEndpointType.value, "udp", false); _endpointFactoryManager.add(new UdpEndpointFactory(udpInstance)); _pluginManager = new Ice.PluginManagerI(communicator); if(_initData.valueFactoryManager == null) { _initData.valueFactoryManager = new ValueFactoryManagerI(); } _outgoingConnectionFactory = new OutgoingConnectionFactory(communicator, this); _objectAdapterFactory = new ObjectAdapterFactory(this, communicator); _retryQueue = new RetryQueue(this); } catch(Ice.LocalException) { destroy(); throw; } }
protected override Connector createConnector(EndPoint addr, NetworkProxy proxy) { return new TcpConnector(instance_, addr, proxy, sourceAddr_, _timeout, connectionId_); }
public virtual void Start() { log("Network started"); NetworkProxy.Initialize(); }
protected override Connector createConnector(EndPoint addr, NetworkProxy proxy) { return(new TcpConnector(instance_, addr, proxy, sourceAddr_, _timeout, connectionId_)); }
public virtual List <Connector> connectors(List <EndPoint> addresses, NetworkProxy proxy) { Debug.Assert(false); return(null); }
protected override Connector createConnector(EndPoint addr, NetworkProxy proxy) { return new UdpConnector(instance_, addr, sourceAddr_, _mcastInterface, _mcastTtl, connectionId_); }
public override List<Connector> connectors(List<EndPoint> addresses, NetworkProxy networkProxy) { List<Connector> connectors = new List<Connector>(); foreach(EndPoint addr in addresses) { connectors.Add(new UdpConnector(instance_, addr, _mcastInterface, _mcastTtl, connectionId_)); } return connectors; }