public void OnPlayerConnected(NetworkPlayer player) { log("Player connected: " + NetworkPlayerFormatter.getDebugName(player)); }
public virtual void OnPlayerDisconnected(NetworkPlayer player) { log("Player disconnected: " + NetworkPlayerFormatter.getDebugName(player)); }
public virtual void OnServerInitialized(NetworkPlayer player) { log("Server initialized, reachable at: " + NetworkPlayerFormatter.getDebugName(player)); }