Example #1
0
 public bool SendData(NetworkMessageSource source, NetworkMessageDestination destination, NetworkMessageTypes type, NetworkMessageStatus status)
 {
     if (SendData(new byte[0], source, destination, type, status))
     {
         return(true);
     }
     return(false);
 }
Example #2
0
        private void IncomingListener()
        {
            keepalive = true;
            InstanceProvider.GetServiceLogger().AppendLine("Established connection! Listening for incoming packets!");
            int AvailBytes = 0;
            int byteCount  = 0;

            while (InstanceProvider.GetClientServiceAlive())
            {
                try
                {
                    byte[] buffer = new byte[4];
                    AvailBytes = client.Client.Available;
                    while (AvailBytes != 0) // Recieve data from client.
                    {
                        byteCount = stream.Read(buffer, 0, 4);
                        int expectedLen = BitConverter.ToInt32(buffer, 0);
                        buffer    = new byte[expectedLen];
                        byteCount = stream.Read(buffer, 0, expectedLen);
                        NetworkMessageSource      msgSource = (NetworkMessageSource)buffer[0];
                        NetworkMessageDestination msgDest   = (NetworkMessageDestination)buffer[1];
                        NetworkMessageTypes       msgType   = (NetworkMessageTypes)buffer[2];
                        NetworkMessageStatus      msgStatus = (NetworkMessageStatus)buffer[3];
                        string   data      = GetOffsetString(buffer);
                        string[] dataSplit = null;
                        switch (msgDest)
                        {
                        case NetworkMessageDestination.Server:

                            JsonParser message;
                            switch (msgType)
                            {
                            case NetworkMessageTypes.PropUpdate:

                                message = JsonParser.Deserialize(data);
                                List <Property> propList = message.Value.ToObject <List <Property> >();
                                Property        prop     = propList.First(p => p.KeyName == "server-name");
                                InstanceProvider.GetBedrockServer(prop.Value).serverInfo.ServerPropList = propList;
                                InstanceProvider.GetConfigManager().SaveServerProps(InstanceProvider.GetBedrockServer(prop.Value).serverInfo, true);
                                InstanceProvider.GetConfigManager().LoadConfigs();
                                InstanceProvider.GetBedrockServer(prop.Value).CurrentServerStatus = BedrockServer.ServerStatus.Stopping;
                                while (InstanceProvider.GetBedrockServer(prop.Value).CurrentServerStatus == BedrockServer.ServerStatus.Stopping)
                                {
                                    Thread.Sleep(100);
                                }
                                InstanceProvider.GetBedrockServer(prop.Value).StartControl(InstanceProvider.GetBedrockService()._hostControl);
                                SendData(NetworkMessageSource.Server, NetworkMessageDestination.Client, NetworkMessageTypes.PropUpdate);

                                break;

                            case NetworkMessageTypes.Restart:

                                RestartServer(data, false);
                                break;

                            case NetworkMessageTypes.Backup:

                                RestartServer(data, true);
                                break;

                            case NetworkMessageTypes.Command:

                                dataSplit = data.Split(';');
                                InstanceProvider.GetBedrockServer(dataSplit[0]).StdInStream.WriteLine(dataSplit[1]);
                                InstanceProvider.GetServiceLogger().AppendLine($"Sent command {dataSplit[1]} to stdInput stream");

                                break;
                            }
                            break;

                        case NetworkMessageDestination.Service:
                            switch (msgType)
                            {
                            case NetworkMessageTypes.Connect:

                                InstanceProvider.GetHostInfo().ServiceLog = InstanceProvider.GetServiceLogger().Log;
                                string jsonString    = JsonParser.Serialize(JsonParser.FromValue(InstanceProvider.GetHostInfo()));
                                byte[] stringAsBytes = GetBytes(jsonString);
                                SendData(stringAsBytes, NetworkMessageSource.Service, NetworkMessageDestination.Client, NetworkMessageTypes.Connect);
                                heartbeatRecieved = false;

                                break;

                            case NetworkMessageTypes.Disconnect:

                                DisconnectClient();

                                break;

                            case NetworkMessageTypes.Heartbeat:

                                if (InstanceProvider.GetHeartbeatThreadAlive())
                                {
                                    heartbeatRecieved = true;
                                }
                                else
                                {
                                    InstanceProvider.InitHeartbeatThread(new ThreadStart(SendBackHeatbeatSignal)).Start();
                                    Thread.Sleep(500);
                                    heartbeatRecieved = true;
                                }

                                break;

                            case NetworkMessageTypes.ConsoleLogUpdate:

                                StringBuilder srvString = new StringBuilder();
                                string[]      split     = data.Split('|');
                                for (int i = 0; i < split.Length; i++)
                                {
                                    dataSplit = split[i].Split(';');
                                    string srvName = dataSplit[0];
                                    int    srvTextLen;
                                    int    clientCurLen;
                                    int    loop;
                                    if (srvName != "Service")
                                    {
                                        ServerLogger srvText = InstanceProvider.GetBedrockServer(srvName).serverInfo.ConsoleBuffer;
                                        srvTextLen   = srvText.Count();
                                        clientCurLen = int.Parse(dataSplit[1]);
                                        loop         = clientCurLen;
                                        while (loop < srvTextLen)
                                        {
                                            srvString.Append($"{srvName};{srvText.FromIndex(loop)};{loop}|");
                                            loop++;
                                        }
                                    }
                                    else
                                    {
                                        ServiceLogger srvText = InstanceProvider.GetServiceLogger();
                                        srvTextLen   = srvText.Count();
                                        clientCurLen = int.Parse(dataSplit[1]);
                                        loop         = clientCurLen;
                                        while (loop < srvTextLen)
                                        {
                                            srvString.Append($"{srvName};{srvText.FromIndex(loop)};{loop}|");
                                            loop++;
                                        }
                                    }
                                }
                                if (srvString.Length > 1)
                                {
                                    srvString.Remove(srvString.Length - 1, 1);
                                    stringAsBytes = GetBytes(srvString.ToString());
                                    SendData(stringAsBytes, NetworkMessageSource.Server, NetworkMessageDestination.Client, NetworkMessageTypes.ConsoleLogUpdate);
                                }
                                break;
                            }
                            break;
                        }
                        AvailBytes = client.Client.Available;
                    }
                    Thread.Sleep(200);
                }
                catch (OutOfMemoryException)
                {
                    InstanceProvider.GetServiceLogger().AppendLine("");
                }
                catch (ObjectDisposedException e)
                {
                    InstanceProvider.GetServiceLogger().AppendLine("Client was disposed! Killing thread...");
                    break;
                }
                catch (ThreadAbortException) { }

                catch (JsonException e)
                {
                    InstanceProvider.GetServiceLogger().AppendLine($"Error parsing json array: {e.Message}");
                    InstanceProvider.GetServiceLogger().AppendLine($"Stacktrace: {e.InnerException}");
                }
                catch (Exception e)
                {
                    //InstanceProvider.GetServiceLogger().AppendLine($"Error: {e.Message} {e.StackTrace}");
                    //InstanceProvider.GetServiceLogger().AppendLine($"Error: {e.Message}: {AvailBytes}, {byteCount}\n{e.StackTrace}");
                }
                AvailBytes = client.Client.Available;
                if (InstanceProvider.GetClientService().ThreadState == ThreadState.Aborted)
                {
                    keepalive = false;
                }
            }
            InstanceProvider.GetServiceLogger().AppendLine("IncomingListener thread exited.");
        }
Example #3
0
 public bool SendData(byte[] bytes, NetworkMessageSource source, NetworkMessageDestination destination, NetworkMessageTypes type)
 {
     if (SendData(bytes, source, destination, type, NetworkMessageStatus.None))
     {
         return(true);
     }
     return(false);
 }
Example #4
0
 public bool SendData(byte[] bytes, NetworkMessageSource source, NetworkMessageDestination destination, NetworkMessageTypes type, NetworkMessageStatus status)
 {
     byte[] compiled = new byte[8 + bytes.Length];
     byte[] len      = BitConverter.GetBytes(4 + bytes.Length);
     Buffer.BlockCopy(len, 0, compiled, 0, 4);
     compiled[4] = (byte)source;
     compiled[5] = (byte)destination;
     compiled[6] = (byte)type;
     compiled[7] = (byte)status;
     Buffer.BlockCopy(bytes, 0, compiled, 8, bytes.Length);
     if (keepalive)
     {
         try
         {
             stream.Write(compiled, 0, compiled.Length);
             stream.Flush();
             return(true);
         }
         catch
         {
             InstanceProvider.GetServiceLogger().AppendLine("Error writing to network stream!");
             return(false);
         }
     }
     return(false);
 }
 public static bool SendJsonMsg <T>(object obj, NetworkMessageDestination destination, NetworkMessageTypes type)
 {
     byte[] bytes = Encoding.UTF8.GetBytes(JsonParser.Serialize(JsonParser.FromValue((T)obj)));
     return(FormManager.GetTCPClient.SendData(bytes, NetworkMessageSource.Client, destination, type));
 }
Example #6
0
        public void ReceiveListener()
        {
            while (Connected)
            {
                try
                {
                    byte[] buffer = new byte[4];
                    while (OpenedTcpClient != null && OpenedTcpClient.Client.Available != 0)
                    {
                        int byteCount   = stream.Read(buffer, 0, 4);
                        int expectedLen = BitConverter.ToInt32(buffer, 0);
                        buffer    = new byte[expectedLen];
                        byteCount = stream.Read(buffer, 0, expectedLen);
                        NetworkMessageSource      source      = (NetworkMessageSource)buffer[0];
                        NetworkMessageDestination destination = (NetworkMessageDestination)buffer[1];
                        NetworkMessageTypes       msgType     = (NetworkMessageTypes)buffer[2];
                        NetworkMessageStatus      msgStatus   = (NetworkMessageStatus)buffer[3];
                        string data = GetString(buffer);
                        if (destination != NetworkMessageDestination.Client)
                        {
                            continue;
                        }
                        int srvCurLen = 0;
                        switch (source)
                        {
                        case NetworkMessageSource.Service:
                            switch (msgType)
                            {
                            case NetworkMessageTypes.Connect:
                                try
                                {
                                    JsonParser message = JsonParser.Deserialize(data);
                                    if (message.Type == typeof(HostInfo))
                                    {
                                        Console.WriteLine($"{message.Value}");
                                        Console.WriteLine("Connection to Host successful!");
                                        MainWindow.connectedHost = message.Value.ToObject <HostInfo>();
                                        heartbeatFailTimeout     = 0;
                                        HeartbeatThread          = new Thread(new ThreadStart(SendHeatbeatSignal))
                                        {
                                            IsBackground = true,
                                            Name         = "HeartBeatThread"
                                        };
                                        HeartbeatThread.Start();
                                    }
                                }
                                catch (Exception e)
                                {
                                    Console.WriteLine($"Error: ConnectMan reported error: {e.Message}\n{e.StackTrace}");
                                }
                                break;

                            case NetworkMessageTypes.Disconnect:
                                break;

                            case NetworkMessageTypes.Heartbeat:
                                heartbeatRecieved = true;
                                if (!HeartbeatThread.IsAlive)
                                {
                                    HeartbeatThread = new Thread(new ThreadStart(SendHeatbeatSignal));
                                    HeartbeatThread.IsBackground = true;
                                    HeartbeatThread.Name         = "HeartBeatThread";
                                    HeartbeatThread.Start();
                                    Thread.Sleep(500);
                                }
                                break;
                            }
                            break;

                        case NetworkMessageSource.Server:
                            switch (msgType)
                            {
                            case NetworkMessageTypes.ConsoleLogUpdate:
                                string[] strings = data.Split('|');
                                for (int i = 0; i < strings.Length; i++)
                                {
                                    string[] srvSplit = strings[i].Split(';');
                                    string   srvName  = srvSplit[0];
                                    string   srvText  = srvSplit[1];
                                    srvCurLen = int.Parse(srvSplit[2]);
                                    if (srvName != "Service")
                                    {
                                        ServerInfo bedrockServer = MainWindow.connectedHost.GetServerInfos().First(srv => srv.ServerName == srvName);
                                        bedrockServer.ConsoleBuffer = bedrockServer.ConsoleBuffer ?? new ServerLogger(bedrockServer.ServerName);
                                        int curCount = bedrockServer.ConsoleBuffer.Count();
                                        if (curCount == srvCurLen)
                                        {
                                            bedrockServer.ConsoleBuffer.Append(srvText);
                                        }
                                    }
                                    else
                                    {
                                        int curCount = MainWindow.connectedHost.ServiceLog.Count;
                                        if (curCount == srvCurLen)
                                        {
                                            MainWindow.connectedHost.ServiceLog.Add(srvText);
                                        }
                                    }
                                }
                                break;

                            case NetworkMessageTypes.Backup:
                                Console.WriteLine(msgStatus.ToString());
                                break;
                            }
                            break;
                        }
                    }
                }
                catch (Exception e)
                {
                    Console.WriteLine($"TCPClient error! Stacktrace: {e.Message}\n{e.StackTrace}");
                }
                Thread.Sleep(200);
            }
        }
Example #7
0
 public BaseMessage(NetworkMessageTypes messageType)
     : base(P.Protocol, (ushort)messageType)
 {
 }