static int SendMsgFromLua(IntPtr L) { LuaScriptMgr.CheckArgsCount(L, 3); NetworkConn obj = (NetworkConn)LuaScriptMgr.GetNetObjectSelf(L, 1, "NetworkConn"); uint arg0 = (uint)LuaScriptMgr.GetNumber(L, 2); LuaStringBuffer arg1 = LuaScriptMgr.GetStringBuffer(L, 3); obj.SendMsgFromLua(arg0, arg1); return(0); }