Example #1
0
 public GameHistoryClientMessenger(
     NetworkClientContainer client,
     MessageFactory factory
     )
 {
     this.client  = client;
     this.factory = factory;
 }
    public void Init()
    {
        clientMock  = Substitute.For <NetworkClientContainer> ();
        factoryMock = Substitute.For <MessageFactory> ();
        subject     = new GameHistoryClientMessenger(clientMock, factoryMock);

        writer         = new NetworkWriter();
        message        = new NetworkMessage();
        message.reader = new NetworkReader(writer);
    }
Example #3
0
    // Use this for initialization
    public virtual void Start()
    {
        MessageFactory factory = new MessageFactory();

        client    = new NetworkClientContainer();
        messenger = new GameHistoryClientMessenger(client, factory);

        NetworkTransport.Init();
        client.RegisterHandler(MsgType.Connect, OnConnect);
        client.Connect(masterServerHost, masterServerPort);
    }