private void Start() { networklib = GameObject.Find("NetworkV").GetComponent <NetworkCLientLib>(); if (networklib.isClient()) { SceneManager.LoadScene("lobby", LoadSceneMode.Single); } Debug.Log("Starting refresh"); networklib.RefreshServerList(); networklib.FindGui(); }
void Start() { networklib = GameObject.Find("NetworkV").GetComponent <NetworkCLientLib>(); networklib.FindGameMethos(); }
// Use this for initialization void Start() { networklib = GameObject.Find("NetworkV").GetComponent <NetworkCLientLib>(); networklib.FindDayNight(); Invoke("UpdateTimer", 1); }