internal static void Send(byte messageType, NetworkChannel networkChannel, ulong clientIdToIgnore, NetworkBuffer messageBuffer) { messageBuffer.PadBuffer(); using (var buffer = MessagePacker.WrapMessage(messageType, messageBuffer)) { #if !UNITY_2020_2_OR_NEWER NetworkProfiler.StartEvent(TickType.Send, (uint)buffer.Length, networkChannel, NetworkConstants.MESSAGE_NAMES[messageType]); #endif for (int i = 0; i < NetworkManager.Singleton.ConnectedClientsList.Count; i++) { if (NetworkManager.Singleton.ConnectedClientsList[i].ClientId == clientIdToIgnore || (NetworkManager.Singleton.IsServer && NetworkManager.Singleton.ConnectedClientsList[i].ClientId == NetworkManager.Singleton.ServerClientId)) { continue; } NetworkManager.Singleton.NetworkConfig.NetworkTransport.Send(NetworkManager.Singleton.ConnectedClientsList[i].ClientId, new ArraySegment <byte>(buffer.GetBuffer(), 0, (int)buffer.Length), networkChannel); ProfilerStatManager.BytesSent.Record((int)buffer.Length); PerformanceDataManager.Increment(ProfilerConstants.ByteSent, (int)buffer.Length); } #if !UNITY_2020_2_OR_NEWER NetworkProfiler.EndEvent(); #endif } }
internal void Send(byte messageType, NetworkChannel networkChannel, List <ulong> clientIds, NetworkBuffer messageBuffer) { if (clientIds == null) { Send(messageType, networkChannel, messageBuffer); return; } messageBuffer.PadBuffer(); using (var buffer = MessagePacker.WrapMessage(messageType, messageBuffer)) { #if !UNITY_2020_2_OR_NEWER NetworkProfiler.StartEvent(TickType.Send, (uint)buffer.Length, networkChannel, NetworkConstants.MESSAGE_NAMES[messageType]); #endif for (int i = 0; i < clientIds.Count; i++) { if (m_NetworkManager.IsServer && clientIds[i] == m_NetworkManager.ServerClientId) { continue; } m_NetworkManager.NetworkConfig.NetworkTransport.Send(clientIds[i], new ArraySegment <byte>(buffer.GetBuffer(), 0, (int)buffer.Length), networkChannel); ProfilerStatManager.BytesSent.Record((int)buffer.Length); PerformanceDataManager.Increment(ProfilerConstants.ByteSent, (int)buffer.Length); } #if !UNITY_2020_2_OR_NEWER NetworkProfiler.EndEvent(); #endif } }
internal static void Send(ulong clientId, byte messageType, NetworkChannel networkChannel, NetworkBuffer messageBuffer) { messageBuffer.PadBuffer(); if (NetworkManager.Singleton.IsServer && clientId == NetworkManager.Singleton.ServerClientId) { return; } using (var buffer = MessagePacker.WrapMessage(messageType, messageBuffer)) { NetworkProfiler.StartEvent(TickType.Send, (uint)buffer.Length, networkChannel, NetworkConstants.MESSAGE_NAMES[messageType]); NetworkManager.Singleton.NetworkConfig.NetworkTransport.Send(clientId, new ArraySegment <byte>(buffer.GetBuffer(), 0, (int)buffer.Length), networkChannel); ProfilerStatManager.BytesSent.Record((int)buffer.Length); PerformanceDataManager.Increment(ProfilerConstants.ByteSent, (int)buffer.Length); #if !UNITY_2020_2_OR_NEWER NetworkProfiler.EndEvent(); #endif } }