private void Start() { if (!NetworkBlockBehaviour.CheckConncetionAlignment(conA, conB)) { Debug.Log("#44 Stopped at start. Position: " + gameObject.transform.position.ToString("F3") + ", Rotation: " + gameObject.transform.rotation.eulerAngles.ToString("F3")); } Destroy(this); }
public override void OnEvent(BlockCompare evnt) { if (BoltNetwork.IsClient) { PartTokenComplex token = (PartTokenComplex)evnt.CompareToken; GameObject go = evnt.BlockEntity.gameObject; NetworkBlockBehaviour behaviour = go.GetComponent <NetworkBlockBehaviour>(); go.transform.position = evnt.BlockPosition; go.transform.rotation = evnt.BlockRotation; int tempID = token.TemplateID; int id = token.ID; int parent = token.Parent; int parentCon = token.ParentCon; List <int> activeCons = token.ActiveCons; behaviour.state.SetTransforms(behaviour.state.BlockTransform, transform); Part part = go.GetComponent <Part>(); if (part == null) { part = behaviour.InitializeNetworkedPart(tempID, id); } if (part.Parent == -1 && parent != -1) { part.Parent = parent; part.ParentCon = parentCon; } if (activeCons.Count > 0) { part.ActiveConnections = activeCons; } if (id != -1 && id != part.ID && GlobalReferences.FrozenParts.ContainsKey(id)) { part.ChangeID(id); } } }