public MessageState AddQueue(QProperties prop, out MQueue mq) { if (MQ.ContainsKey(prop.QueueName)) { if (prop.ReloadOnStart) { MQueue q = new MQueue(prop); MQ[prop.QueueName] = q; mq = q; } else { mq = MQ[prop.QueueName]; } return(MessageState.AllreadyExists); } //if (prop.IsDbQueue) //{ // AddDbQueue(prop.QueueName, prop.IsTrans); //} MQueue queue = new MQueue(prop); MQ[prop.QueueName] = queue; mq = queue; Netlog.InfoFormat("AddQueue : {0}", prop.Print()); return(MessageState.Ok); }
/// <summary>Deletes a queue on a Message Queuing server.</summary> /// <param name="queueName">The location of the queue to be deleted. </param> public bool RemoveQueue(string queueName) { if (queueName == null) { throw new ArgumentNullException("queueName"); } if (queueName.Length == 0) { throw new ArgumentException("InvalidParameter", "queueName"); } //RemoveDbQueue(queueName); MQueue queue; if (MQ.TryRemove(queueName, out queue)) { Netlog.InfoFormat("RemoveQueue : {0}", queueName); return(true); } else { Netlog.InfoFormat("RemoveQueue not removed : {0}", queueName); return(false); } }
protected override void OnMessageReceived(QueueItemEventArgs e) { base.OnMessageReceived(e); IQueueItem item = e.Item; if (item == null) { return; } if (e.State == ItemState.Dequeue) { base.CommitTrans(item.ItemId, item.HasAttach); } Console.WriteLine("Queue{0} Items count: {1}", QueueName, base.Count); if (item != null) { Console.WriteLine("Queue{0} MessageReceived: {1}, Duration:{2}", QueueName, item.ItemId, item.Duration()); } else { Console.WriteLine("Queue{0} Receive timeout", QueueName); } Netlog.InfoFormat("OnMessageReceived:{0} Received:{1}", e.Item.MessageId, e.Item.SentTime); if (base.Count <= 0) { TimeSpan ts = DateTime.Now.Subtract(start); Console.WriteLine("Time took:{0}", ts.TotalSeconds); } }
private void ReEnqueueFiles() { if (reEnqueueItems) { return; } try { Console.WriteLine("Start ReEnqueueQueueItems"); reEnqueueItems = true; string path = GetRelayPath(); if (Directory.Exists(path)) { string[] messages = Directory.GetFiles(path, "*.mcq"); if (messages == null || messages.Length == 0) { return; } Console.WriteLine("{0} items found to ReEnqueue", messages.Length); Netlog.InfoFormat("ReEnqueueFiles: {0} ", messages.Length); foreach (string message in messages) { //while (this.Count > 1000) //{ // Thread.Sleep(1000); //} QueueItem item = QueueItem.ReadFile(message); if (item != null) { Enqueue(item as IQueueItem); } SysUtil.DeleteFile(message); Thread.Sleep(100); } Netlog.Info("ReEnqueueFiles finished. "); } } catch (Exception ex) { string s = ex.Message; } finally { reEnqueueItems = false; } }
private static void OnMessageReceived(IQueueItem item) { if (item == null) { return; } Console.WriteLine("Queue{0} Items count: {1}", queue.QueueName, queue.Count); if (item != null) { Console.WriteLine("Queue{0} ReceiveCompleted: {1}", queue.QueueName, item.ItemId); } else { Console.WriteLine("Queue{0} Receive timeout", queue.QueueName); } Netlog.InfoFormat("OnMessageReceived:{0} Received:{1}", item.MessageId, item.SentTime); }
private void Init() { if (Initilize) { return; } numThreads = MaxServerConnections; servers = new Thread[numThreads]; for (int i = 0; i < numThreads; i++) { //if (IsAsync) // servers[i] = new Thread(RunAsync); //else // servers[i] = new Thread(Run); servers[i] = new Thread(Run); servers[i].IsBackground = true; servers[i].Start(); } OnLoad(); Netlog.InfoFormat("Waiting for client connection {0}...\n", PipeName); }
protected override void OnMessageArraived(QueueItemEventArgs e) { base.OnMessageArraived(e); Netlog.InfoFormat("OnMessageArraived:{0} Arrived:{1}", e.Item.MessageId, e.Item.ArrivedTime); }
protected override void OnErrorOcurred(ErrorOcurredEventArgs e) { base.OnErrorOcurred(e); Netlog.InfoFormat("OnErrorOcurred:{0} ", e.Message); }
public Channel(McChannelProperties prop) : base(prop) { Netlog.InfoFormat("Start Queue{0} ...", QueueName); }