Example #1
0
        public void Send(NetUtil.PacketType type, params string[] data)
        {
            JObject packet = new JObject
            {
                { "type", type.ToString() },
                { "data", new JArray(data) },
            };

            // Convert the string data to byte data using ASCII encoding.
            byte[] byteData = Encoding.ASCII.GetBytes(packet.ToString());

            // Begin sending the data to the remote device.
            clientSocket.BeginSend(byteData, 0, byteData.Length, 0,
                                   new AsyncCallback(SendCallback), clientSocket);
        }
Example #2
0
        private void TreatMessage(NetUtil.PacketType type, string[] messages)
        {
            switch (type)
            {
            case NetUtil.PacketType.KERNL:
                if (messages.Length > 0)
                {
                    userScreen.HandleKernel(messages);
                }
                break;

            case NetUtil.PacketType.MESSG:
                if (messages.Length > 0)
                {
                    string printMessage = messages[0];
                    userScreen.Write(printMessage);
                }
                break;

            case NetUtil.PacketType.LOGRE:
                if (messages.Length > 0)
                {
                    if (messages[0] == "0")     // LOGRE:0 = You're logged in
                    {
                        MainMenu.loginState = MainMenu.LoginState.LOGGED;
                    }
                    else if (messages[0] == "1")     // LOGRE:1 = Invalid account
                    {
                        MainMenu.loginState = MainMenu.LoginState.INVALID;
                    }
                }
                break;

            case NetUtil.PacketType.START:
                userScreen.homeIP = messages[0];
                break;

            case NetUtil.PacketType.OSMSG:
                break;

            case NetUtil.PacketType.FX:
                userScreen.HandleFX(messages);
                break;

            default:
                throw new InvalidOperationException($"Netmanager attempted treat message with invalid type { type.ToString() }");
            }
        }
Example #3
0
        private void TreatMessage(NetUtil.PacketType type, string[] messages)
        {
            switch (type)
            {
            case NetUtil.PacketType.KERNL:
                if (messages.Length > 0)
                {
                    userScreen.HandleKernel(messages);
                }
                break;

            case NetUtil.PacketType.MESSG:
                if (messages.Length > 0)
                {
                    string printMessage = messages[0];
                    userScreen.Write(printMessage);
                }
                break;

            case NetUtil.PacketType.LOGRE:
                if (messages.Length > 0)
                {
                    if (messages[0] == "0")     // LOGRE:0 = You're logged in
                    {
                        MainMenu.loginState = MainMenu.LoginState.LOGGED;
                    }
                    else if (messages[0] == "1")     // LOGRE:1 = Invalid account
                    {
                        MainMenu.loginState = MainMenu.LoginState.INVALID;
                    }
                    else if (messages[0] == "2")     // LOGRE:2 = The server rejected your connection for some reason (ban?)
                    {
                        if (string.IsNullOrWhiteSpace(messages[1]) == false)
                        {
                            MainMenu.serverRejectReason = messages[1];
                        }
                        MainMenu.loginState = MainMenu.LoginState.SERVER_REJECTED;
                    }
                }
                break;

            case NetUtil.PacketType.START:
                userScreen.homeIP = messages[0];
                nodesToSync       = messages[1];
                gotNodes          = true;
                break;

            case NetUtil.PacketType.OSMSG:
                break;

            case NetUtil.PacketType.FX:
                userScreen.HandleFX(messages);
                break;

            case NetUtil.PacketType.MUSIC:
                if (messages.Length > 0)
                {
                    if (messages[1] == "1")
                    {
                        Hacknet.MusicManager.playSongImmediatley(messages[0]);
                    }
                    else
                    {
                        Hacknet.MusicManager.transitionToSong(messages[0]);
                    }
                }
                break;

            case NetUtil.PacketType.DSCON:
                Disconnect(true, messages[0]);
                disconnectHandled = true;
                break;

            default:
                throw new InvalidOperationException($"Netmanager attempted treat message with invalid type { type.ToString() }");
            }
        }
Example #4
0
        private void TreatMessage(NetUtil.PacketType type, string[] messages)
        {
            switch (type)
            {
            case NetUtil.PacketType.KERNL:
                if (messages.Length > 0)
                {
                    userScreen.HandleKernel(messages);
                }
                break;

            case NetUtil.PacketType.MESSG:
                if (messages.Length > 0)
                {
                    string printMessage = messages[0];
                    userScreen.Write(printMessage);
                }
                break;

            case NetUtil.PacketType.LOGRE:
                if (messages.Length > 0)
                {
                    if (messages[0] == "0")     // LOGRE:0 = You're logged in
                    {
                        MainMenu.loginState = MainMenu.LoginState.LOGGED;
                    }
                    else if (messages[0] == "1")     // LOGRE:1 = Invalid account
                    {
                        MainMenu.loginState = MainMenu.LoginState.INVALID;
                    }
                    else if (messages[0] == "2")     // LOGRE:2 = The server rejected your connection for some reason (ban?)
                    {
                        if (string.IsNullOrWhiteSpace(messages[1]) == false)
                        {
                            MainMenu.serverRejectReason = messages[1];
                        }
                        MainMenu.loginState = MainMenu.LoginState.SERVER_REJECTED;
                    }
                }
                break;

            case NetUtil.PacketType.START:
                userScreen.homeIP = messages[0];
                nodesToSync       = messages[1];
                gotNodes          = true;
                break;

            case NetUtil.PacketType.OSMSG:
                break;

            case NetUtil.PacketType.FX:
                userScreen.HandleFX(messages);
                break;

            case NetUtil.PacketType.MUSIC:
                if (messages.Length > 0)
                {
                    string songLocation = $"Mods\\HNMPMusic\\{messages[0]}.wav";
                    if (messages[0] == "shuffle")
                    {
                        if (Directory.Exists("Mods\\HNMPMusic"))
                        {
                            string[]      files     = Directory.GetFiles("Mods\\HNMPMusic");
                            List <string> songFiles = new List <string>();

                            foreach (string file in files)
                            {
                                if (Path.GetExtension(file) == ".wav")
                                {
                                    songFiles.Add(file);
                                }
                            }
                            MusicManager.Shuffle(songFiles);
                        }
                        else
                        {
                            userScreen.Write("Mods\\HNMPMusic does not exist.");
                        }
                    }
                    else if (messages[0] == "list")
                    {
                        if (Directory.Exists("Mods\\HNMPMusic"))
                        {
                            string[]      files     = Directory.GetFiles("Mods\\HNMPMusic");
                            List <string> songFiles = new List <string>();
                            foreach (string file in files)
                            {
                                if (Path.GetExtension(file) == ".wav")
                                {
                                    songFiles.Add(file);
                                }
                            }
                            int           i     = 0;
                            List <string> names = new List <string>();
                            foreach (string name in songFiles)
                            {
                                int index = name.LastIndexOf('\\');
                                names.Add(name.Substring(index + 1).Replace(".wav", ""));
                                i++;
                            }
                            StringBuilder builder = new StringBuilder();
                            builder.Append(" \nYour Music Library:\n \n");
                            foreach (string name in names)
                            {
                                builder.Append(($"{name}\n"));
                            }
                            userScreen.Write(builder.ToString());
                        }
                        else
                        {
                            userScreen.Write("Mods\\HNMPMusic does not exist.");
                        }
                    }
                    else if (messages[0] == "stop")
                    {
                        MusicManager.Stop();
                        userScreen.Write("The music has been stopped!");
                    }
                    else
                    {
                        if (File.Exists(songLocation))
                        {
                            MusicManager.Play(songLocation);
                        }
                        else
                        {
                            userScreen.Write($"\"{songLocation}\" does not exist.");
                        }
                    }
                }
                break;

            case NetUtil.PacketType.DSCON:
                Disconnect(true, messages[0]);
                disconnectHandled = true;
                break;

            default:
                throw new InvalidOperationException($"Netmanager attempted treat message with invalid type { type.ToString() }");
            }
        }