void Awake() { if (networkthis != null) { } else { networkthis = this; connections = new List <MySide>(); GetComponent <Host>().connections = connections; PlayScene = onlineScene; } }
void Start() { manager = GetComponent <MyLobby>(); if (manager != null) { lobbyreconnect = true; } else //if (manager == null) { lobbyreconnect = false; netside = GetComponent <NetSide>(); } stopFDay = false; }
void Start() { networkthis = this; }